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Exodus!!!

Discussion in 'Civ3 - Completed Scenarios' started by D551, Jul 3, 2010.

  1. D551

    D551 Warlord

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    see end of thread for full update details.


    Complete with my own resources/city graphics/some units from the database...It has some new techs and improvements... its been tested and everything seems in order ;) I just changed a few things... wagon unit was removed completely, spy's were removed from starting location. it has some twists in gameplay. it goes by victory point scoring, basically you(Israel) is on a mission to get the Ark of the covenant to Jericho Safely. and accumulate the remaining victory points needed to win.
    New units and techs include:
    Wandering, which allows the temporary capital improvement, and the slinger unit. and now the Wagon unit.
    Advanced Smithing, it allows a Stronger swordsman and a Stronger Spearman Unit
    Tactics, Allows Light Javelinman,
    Military Training,Allows stronger Javelinman, and Heavy Cavalry
    Moved to ancient timesEspionage allows the spy unit
    New city graphics for Egypt and Israel
    re-sized quail and manna resources
    new Egyptian swordsman
    Og the Giant Unit
    Joshua unit for israel
    I have also added an Axeman with the masonry Tech.
    Israel is also supplied with a better Archer.
    Graphics re-done for my tech icons.



    Civs that are included are...
    Egyptians
    Midianites
    Canaanites
    Philistines
    and of course Israel
    Phoenica
    Moabites

    -D551

    download here
    http://forums.civfanatics.com/downloads.php?do=file&id=15931

    patch for civilopedia on bottom of second page
     
  2. Lord Malbeth

    Lord Malbeth Emperor

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    I've been waiting for one of these! Will play! :)
     
  3. D551

    D551 Warlord

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    be sure to let me know how it was!
     
  4. vmxa

    vmxa Deity

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    It mite be a good idea to hype it up some. One way to get interest is to run a story in that thread, with pix and such. Right now I have no idea what there may be that would make it exciting to play.

    I mean what units, what ages, what civ, what map size and so forth.
     
  5. D551

    D551 Warlord

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    ok thanx ill see what i can do
     
  6. D551

    D551 Warlord

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  7. timerover51

    timerover51 Deity

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    Personally, I go with the more traditional 1420 BC date for the Exodus, before Anhkaten became the heretical Pharaoh. But is does look like an interesting game.
     
  8. D551

    D551 Warlord

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    I have the King James Version and it has a map in the back showing all the theoretical routes, and i just based everything off of that.
     
  9. Lord Malbeth

    Lord Malbeth Emperor

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    OK! I took a quick spin on this, and I have to say, it was really fun! Is this your first scenario? Either way, good job! :)

    Just some small ideas...
    1) I think the map is just a hair too big, at least for my taste. Maybe you could crop it down so there isn't so much 'wasted' space in the north, west, and east.
    2) I really wish more of the Canaanites were present, like Og the Giant, etc. That would be cool! :)

    BUT, like I said, this was a lot of fun! ;)
     
  10. D551

    D551 Warlord

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    sweet. thanks for the input! Ill use your ideas if I make some changes and update it. I have made quite a few scenarios before but this is one of the best ones ive made i think. ive got some more on here if your interested...
     
  11. D551

    D551 Warlord

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    oh I'd also appreciate it if you could give my file a star rating. that would be awsome.
     
  12. Lord Malbeth

    Lord Malbeth Emperor

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    No problem! I really see this as a scenario with a ton of potential. I've always been fascinated by the Exodus, so if you need any help with this, I'd be glad to lend a hand.

    As with the more Canaanite tribes to fight with, here's a short intro to what I'm talking about. Maybe you can use an idea similar to one Plotinus used in his "Desert and the Mountain" scenario: You can make "King Units" that require 1000 shields to build, but that are unbuildable. When the Israelites attack Canaan, they can kill these king units and, due to the victory point multipliers, win when they have successfully killed all the king units. Does that make any sense?
     
  13. D551

    D551 Warlord

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    Yeah it sure does. Some other things I was also thinking about was putting a joshua unit and 12 spy units to use to investigate Canaan. Also yes help with it would be much appreciated. If you could find some units i could use as spies and one for the giant Og that would be great. and any other input about some changes would be great. thanks!
     
  14. Lord Malbeth

    Lord Malbeth Emperor

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    Sure! I'll start scouting for you!
     
  15. D551

    D551 Warlord

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    sweet. also could you upload your .sav file for me to check out how it developed? if you could that would be great.
     
  16. D551

    D551 Warlord

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    Ive been working on it some more and i think ive got a great update for this Scenario!
    Updates include:
    New city graphics for Israel
    re-sized quail and manna resources
    espionage tech in ancient times with spy unit
    new Egyptian swordsman
    Og the Giant Unit
    Joshua unit for israel
    and some other little tweaks.
    Uploading soon...
     
  17. timerover51

    timerover51 Deity

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    I am thinking of downloading this to run on my Windows laptop. Are all of the bug pretty much worked out?
     
  18. D551

    D551 Warlord

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    Yeah although with my new update there may be some that i havent found. but from what I have seen there aren't any bugs.
     
  19. D551

    D551 Warlord

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    UPDATED!!!!!!!exodus2.0 now uploaded.
     
  20. D551

    D551 Warlord

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    just made some tweaks, I removed the wagon unit completely, and I removed the spy units from the starting location.
     

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