Expensive pathfinders

jwerano

Wonderstacker
Joined
Jul 16, 2011
Messages
134
in quickgames pathfinders are more expensive than both scouts and spearmen and it makes it hard to produce them early for finding the ancient ruins.

Scout: 40 hammers
Spearman:53 hammers
Pathfinder: 67 hammers

Also I hope we can make it so you can research bronzeworking without losing the ability to create pathfinders since I like to get the smithy early
 
I'm also with the idea of having the Pathfinder unit longer, they really don't last long and considering their ability and strength they're useful for a while.
 
Thanks for changing scout obscolescence!

As for pathfinders they cost more but their primary benefit is supposed to be ancient tongue when you find ruins. The increased costs makes them take longer to produce and that decreases your odds of finding ancient ruins before the AI does. Its probably responsible for making a shoshone player who builds a pathfinder first find 1-2 less ancient ruins per game and I really dont like this. I'd prefer for them to have reduced strength in that event with lowered production cost.

Also they are still more expensive than spears. Their unique ability ancient tongue has far less practical value by the time you can produce spears but both units have the same strength. Could we decrease pathfinder strength so that we can make them the same cost as scouts or can we keep them the same and make them the same cost as spears? Do jaguars cost more than warriors? Do horse archers cost more than chariots?
 
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