Hi Folks,
I'm about to begin work on a major mod and I'd really like to use Flavors - however, my limited exposure to them in game play re: building things etc. has made me wonder if they're simply like the "Build Often" etc. rules that the AI might or might not heed.
Does anyone have any solid experience / advice along these lines? I'm curious about the effect on both tech selection and Improvement building.
Thanks Much,
Oz
I'm about to begin work on a major mod and I'd really like to use Flavors - however, my limited exposure to them in game play re: building things etc. has made me wonder if they're simply like the "Build Often" etc. rules that the AI might or might not heed.
Does anyone have any solid experience / advice along these lines? I'm curious about the effect on both tech selection and Improvement building.
Thanks Much,
Oz