Exploration Age Land Units analysis

Joined
Jan 10, 2019
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So far. this is what I knew.
1. Melee and Anticavalry classes are now coverged from the beginning.
2. Same as Light and Heavy Cavalry, also converged.
3. Ranged and Siege are still not converged at ANY Point. in all three ages.
4. Age of Exploration Techtree is shown here.

civ7-tech-tree-exploration1.jpg


And Land Unit upgrade lineage is here
Unit
Tier 0
Tier 1
Tier 2
Tier 3
InfantrySwordsmanMan At ArmsPikeman(Musketeer)
CavalryCourserKnightHeavy KnightN/A
RangedHeavy ArcherCrossbowmanN/A(Musketeer)
Siege(Early siege engine)CatapultTrebuchetBombard

This comes a problem here. What class did Musketeer belongs to? is this unit 'Melee Infantry' or 'Ranged'? So far I don't see other land units enabled with Gnpowder technology (I don't really agree much that Bombard shows up in the same time as Matchlock musketry. In fact there should also be another tech after this that instead unlocked Musketeer, as well as another 'Ranged' unit.

If Field Cannon cannot be chosen (it is firmly Tier 0 (Begins) Age 3 ranged unit, which coincides its Cif6 iterations which it is Early Industrial Era ranged unit) regardless that @Boris Gudenuf suggested that the first 'Field Cannon' is at the end of Age II rather than the beginning of Age III. What other names should it be? Saker? Culverin? Demiculverin? Beast Gun?

Reposted here. Previous thrad is in wrong forum.
 
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