-Albi
Chieftain
- Joined
- Jan 25, 2018
- Messages
- 2
I'm new to modding and I've currently been creating a new civ to play. One of the ideas I had was to create a unique building which allows an extra cavalry unit (both light and heavy) to be created when one unit is trained along with some other yield modifiers.
I've managed to get the building into the game as well as the yield modifiers but I'm completely stumped as to how I go about the extra cavalry unit. I've looked at the modifiers and I'm unable to find anything, however I know the modifier exists as I've been able to create an extra naval unit in the vanilla game.
I'm not very experienced in xml so any help towards making this possible would be greatly appreciated
I've managed to get the building into the game as well as the yield modifiers but I'm completely stumped as to how I go about the extra cavalry unit. I've looked at the modifiers and I'm unable to find anything, however I know the modifier exists as I've been able to create an extra naval unit in the vanilla game.
I'm not very experienced in xml so any help towards making this possible would be greatly appreciated