Fall from Heaven for C3C discussion thread

Stargate

Space Time Keeper
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Land on Realm Dungeon

After playing CIV IV greatest mod, i have a idea, how about to make a mod for C3C.
I had build Test IV Time that example the CIV IV game in C3C.

now i just thinking the tech and some kind of religion system and civics.
The tech and name are follow from original FfH.
any idea here are in consideration, include the name for it.

any suggestion are welcome.
 
1. Religion + Government systems:

Fellowship of leaves = Democracy gold + decreased pollution...........Hidden Paths
Octopus Overlords == Communism slave + increased trade in water..Mind Stapling
Runes of Kilmorph === Monarchy gold + increased production..........Dwarven Mining
The Ashen Veil ===== Fascism gold + increased Science................Necromancy
The Order ========= Republic slave + increased gold...................Divination

OR

2. Civic systems:

Government
Despotism
City States = communal corruption + 2 gold cost per unit ....Survival
Hereditary Rule = problematic corruption + 3 military police....Monarchy
Republic = nuisance corruption + 50% worker with Serfdom...Constitution

Labor
Tribalism
Slavery = can sacrifice population to finish production..........Message from the Deep
Arete = can spend gold to finish production........................Dwarven Studies
Serfdom = workers build improvements 50% faster...............Feudalism

Economy
Decentralization
Mercantilism = No maintenance cost from buildings...............Mercantilism
Foreign Trade = commerce will produce an extra commerce...Taxation
Guardian of Nature = reduce corruption and pollution............Elven Studies

Compassion
Fend for Themselves
Sacrifice the Week = increased gold + xenophobic....................Corruption of Spirit
Protect the Meek = increased production + forced resettlement..Unquestioning Obedience
Nationhood = Can draft 3 units per turn..................................Fanaticism

Education
No School System
Apprenticeship = +20 more free units....................................Writing
Military Discipline = None war weariness + 50% assimilation.......Metal Casting
Scholarship = increased science + high war weariness..............Arcane Lore

*Guardian of Nature reduce corruption > Despotism rampant to problematic
.................................................. > Hereditary Rule problematic to nuisance
.................................................. > Republic nuisance to minimal
.................................................. > City States 2 cost per units to 1
 
Tech

first age

Mining - Bronze Working
Warfare - Archery
Tracking - Hunting
Militia - Masonry
Ancient Chants - Polytheism
Animal Husbandry - Horseback Riding
Mysticism - Writing -----
..............|- Philosophy |- Mathematics
Agriculture - Calender --
..............|- Fermentation
Fishing - Sailing
The Wheel - Cartography

second age

Dwarven Studies - Dwarven Mining*
Survival - Fanaticism
..........|- Poison
Elven Studies - Hidden Paths*
Construction - Sanitation - Medicine
Religious Law - Unquestioning obedience - Divination*
................|- Drama
Education - Sorcery
Knowledge of the Ether - Corruption of Spirit - Necromancy*
Optics - Astronomy
Message from the Deep - Mind Stapling*
Trade - Currency
Priesthood

third age

Iron Working - Engineering - Alchemy -Gunpowder
...............|- Metal Casting
Animal Handling - Feral Bond -----|- Domesticate Camels - Domesticate Elephants
....................|- Animal Mastery |
Stirrups...................................|
Arcane Lore - Strengh of Will
...........|- Malevolent Designs
Summoning - Soul Debt - Ethereal Call
Monarchy - Feudalism
.............|- Taxation - Mercantilism
.............................|- Guilds
Code of Laws - Constitution
..................|- Meditation
..................|- Espionage

fourth age

Machinery
Mithril working - Mithril Weapons
..............| - Divine Essence
Lames
Commune with Nature - Omniscinece
............................| - Armageddon - Future Tech
Warhorses - Competitive Games - Chivalry
Pass Through the Ether
Infernal Pact
Golem Mastery
Righteousness
Liberalism
Theology - Divine Right
Celerity - Craftsmanship
Rage
 
reserved......3
 
reserved......4
 
reserved......5
 
If you're up to it, I wish you the best of luck! It seems like a lot of work. However, we at civ 3 C and C have our own badass fantasy mod, Warhammer, you might want to check it out.
 
That would be very cool if you could do it. But it is hard to make CivIII mirror things in CivIV. I tried once, and failed miserably.
 
I agree with Odin, we already have a great fantasy mod. But I wish you luck with your mod, since it doesnt hurt to have variety. :p
 
odintheking: i will check for it.

Sovin nai: if you can adjust the systems, you can put it to work.

Stormrage: thanks, you are the best fantasy mod fan.

geminisama: ya...right :p
 
The problem that I had was that I was too lazy to work hard at it, and when I had a problem, I just gave up. Then I found that there was already one here, so there wasn't a need for me to do all the hard work, when somebody had already done that. But, good luck on this.
 
I certainly would like to see this. I'm not an expert in FFH, but I can certainly tolerate a C3C conversion.
 
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