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Fall Further Wiki

Discussion in 'Fall Further' started by Vehem, Mar 28, 2009.

  1. Vehem

    Vehem Modmod Monkey

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    For information on Fall Further specific features or changes - you can check the Fall Further Wiki here.

    This resource has been compiled by the community and is a constant work in progress (as is Fall Further). If you want to contribute - please feel very free to do so. The work done on it so far is much appreciated and is sure to be valuable to other players and especially to newcomers.
     
  2. Deon

    Deon Lt. of Mordor

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    Thank you, Vehem. I will try to contribute more. It takes some lifetime :). As usual.
     
  3. nutranurse

    nutranurse Unlikeliest of Slash Fics

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    --Wrong thread
     
  4. Valkrionn

    Valkrionn The Hamster King

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    Glad to see this got stickied. :goodjob:
     
  5. WarKirby

    WarKirby Arty person

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    Hey Vehem, could you possibly fill in the Ranged Attacks section? Or at least put the formulae in there, and we can clean it up.

    Generally, it would be good to know the exact formula that determines ranged attack damage.
     
  6. Iceciro

    Iceciro Special Ability: Decimate

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    in ur empire, takin ur cities
    Probabaly a simple explanation at the top and all the real nitty-gritty information in the actual file.
     
  7. WarKirby

    WarKirby Arty person

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    It would be nice if someone who knows more about the formatting and such, could do a page for a unit.

    Just so that I can copy it as a template for others.
    I was going to do pages for Centeni and Honored Band, but I realised I didn't know how the sidebar should be setup, and such things.

    I'm thinking, for each unit, we need
    Civilization (Generic, for things like Warrior)
    Portrait
    Model picture
    Requirements
    :hammers:Cost
    Combat Strength
    Movement
    Starting promotions
    Ranged combat strength and damage limit (where applicable)
    and a "Special properties" field, for things like "Causes collateral damage", or "x% chance to create a reborn from combat"
     
  8. Valkrionn

    Valkrionn The Hamster King

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    I set up a quick form for the Honored Band... Filled in some information, left most of it blank. Let me know if there are any other sections you want in it.
     
  9. Jhoniten

    Jhoniten Warlord

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    I know absolutely nothing about making/editing wiki pages but could you remove the Unit: part from the Honored Band? Causing the unit to be alphabetized under U instead of H.

    edit: maybe I should learn how to do that stuff.
    edit2: nevermind, figured it out...I might do some wiki work as I learn how to do it. I apologize in advance for anything I may break.
     
  10. Vehem

    Vehem Modmod Monkey

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    I've dropped the formula in - haven't got time to do much with it at the moment but hopefully it'll give something to work with. It's a much simpler formula than it has been at other times.
     
  11. WarKirby

    WarKirby Arty person

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    Yes, one more section. Unit Model

    Portrait, would generally be the unit's button/icon. Model would be a picture of how it actually looks ingame.

    Also, I'm thinking that the abilities like "+10% city attack" should go in the bottom section, rather than the promotions section.

    I filled in a little strategy info about honored band
     
  12. WarKirby

    WarKirby Arty person

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    Oh, also, I think the Requirements part needs subcategories, where applicable

    Techs
    Civics
    Religions

    etc.
    Currently, the requirements for Honored Band are listed as:

    Bronze Working
    Barracks

    It wouldn't be entirely unreasonable for an inexperienced player to deduce from that, that there's a Technology called Barracks
     
  13. WarKirby

    WarKirby Arty person

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    And we need somewhere in the sidebar to put something like "Replaces Axeman"

    Any ideas where that would look best?
     
  14. Jhoniten

    Jhoniten Warlord

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    looks good WarKirby. could add the replaces line at the top where it says axeman
     
  15. Valkrionn

    Valkrionn The Hamster King

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    It actually says the unit type at the top, followed by the actual name of the unit. ;)

    If you want the model and the icon, I'd put a small version of the icon next to it's name rather than in it's own section, personally.

    For the multiple requirements, just but in a
    Code:
    *<b>Technology</b>:
    **[[Technology:Bronze Working|Bronze Working]]
    *<b>Building</b>:
    **[[Building:Barracks|Barracks]]
    It will but the header in bold, and then the requirement will be indented below that, with a link to it's page. This way it's still all in Requirements, but easily readable.
     
  16. Jhoniten

    Jhoniten Warlord

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    in the stats part of the unit for strength, should we leave it at base stats or apply the starting promotions to that. misleading to a new player that looks at those stats and doesn't bother to see what the promotions do
     
  17. Valkrionn

    Valkrionn The Hamster King

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    Leave it at base. It's not hard to look down and see the promotions. Although I WOULD put an Affinity section in for those units who have one, because I think that belongs in base stats rather than promotions.
     
  18. Valkrionn

    Valkrionn The Hamster King

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    One other thing... At the end of side panel code, BEFORE the information text, make sure you have a |} rather than |- or the info text will fill in above the panel.

    Edit: I'm removing the Unit: tag before the links. Leave it on for the promotions and abilities, unless you plan to make a section for them as well.
     
  19. xienwolf

    xienwolf Deity

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    Location! Location!
    You shouldn't need to state what type of requirement each of the Prereqs are, as long as they link to a page the reader can figure it out by clicking (or just hovering and seeing that it states the link is a link to "Building:Barracks")
     
  20. Valkrionn

    Valkrionn The Hamster King

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    Is there a way to block IP's from posting on the Wiki? Had someone start a new page with what was apparently a link to a porn site. I wiped the page, but see no reason it couldn't happen again...
     

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