Fall of Rome

Edit the Conquest, if you want. Welcome to CFC! This isn't really a bug though, so it should be in the main Civ3: Conquests forum.
 
The 8 city elimination rule in the Fall of Rome scenario is actually pretty good. It would be extremely difficult to get rid of all of the victory point locations without it. Part of the strategy is to declare war on one half, and recruit military alliances against them with anyone and everyone, and the other half will declare war on all of you as well due to the MPP (mutual protection pact- just saying it out for the peeps who don't know the lingo).

After awhile, they'll lose 8 cities, and then its up to you to duke it out with the other tribes. Believe me, its a LOT easier to take out the other tribes knowing that once they lose 8 cities they're gone. I don't care what anyone says, but military alliances are VERY helpful in winning that scenario.

Side note: I won as the Celts on monarch w/o reloading or doing anything "cheater-like". Not that that's all that impressive, but I feel very satisfied with my success :p
 
Actually that scenario is too easy....I managed to trade my world map for imperialism (which is totally useless) and then trade imperialism to Sessinides (or whatever they are called) for the remaining techs. Then I had cartography and managed to trade maps with rest of the civs and trade my world map to the Byzantines and Romans for the rest of the techs they had. So in one turn I managed to grab around 8-9 techs....all for a world map :) and I ruined the other civs chances of getting techs from the roman alliance for their world maps.

after this I managed to get two scientific leaders and rush wonders I needed, as I had the Warlord generating wonder on turn 50 I had lots of warlords to spare, and playing as Huns I had plenty of expansion space. The hardest part was getting my forces into combat, as I had so much distance to cover.
 
Oh wow...

I think the AI shouldn't take a human's map for techs, at least, not in that scenario. For me, it takes all the fun out of it if I have all the techs so fast. But good job in out-trading the AI :)
 
i was way leadin the vp race 33500 to 5000 after i elimintated both roman empires, but it insists i lose to vp 15 rounds from the end! any idea whats goin on?
 
lazyedman, do you have a save?

BTW, 33500 VPs is a loss. You need 35000 to win.
 
1) My concern is realism, just because W. Rome loses 8 cities does not mean the rest of the Empire should go away.

2) I also agree the rate of movement vs the time scale is inaccurate.

3) Lastly, if the rule can be altered thru the editor please give me a hint how it is done thank you.
 
Yes you can remove the win condition from the scenario using the editor - and please do ... the elimination victory condition is and always was an abomination to Civ imho.

However, it might not workout to well removing the elimination factor as the Scenario was designed so that the Romans must disappear altogether at some point - or they win a VP victory without doing much themself to obtain it.
 
I think the 8 city elimination is more than fair. Think about it, if 8 cities of any of the Roman halves are taken/destroyed (which is a devastating blow in ancient times) the empire would surely collapse. This is what happened to Rome. They lost too many cities and they just went straight down. The cities in the scenario represent large cities and in ancient times those large cities were the only thing holding the empire together.. the lost of 8 = no more empire.

Keep it to some ammount of cities for elimination, taking it out though will be completely incorrect historically. Atleast 12 cities or less is correct..
 
i just won this with persia. i built up my empire and traded much with those funny barbarians when suddenly east rome wanted tribute....
i gathered ALL barbarians behind me by giving them techs, money and maps and while i captured all citys in mid-east and turkey alone my allies owned west rome.
after the franks both goths and the angle saxons killed each other my citys held those VP long enough to give me the win : )

i dont like the fact that the whole civ suddenly disappears but the concept of elemination is ok.
 
Originally posted by Mr2NineD9
I don't like the 8 City elimination rule, is there any way of changing it?

You don't? well, it saved my arse. :)

The first time I played it as Visigoth, I started the war too late. It was approaching turn 100 and I just captured some of East Rome's victory points, but only one of West Rome's so West Rome was close to winning. But suddently Celts eliminated West Rome. :cool:
 
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