I really enjoy Fury Road mod but the current civs just didn't do it for me, so I decided to convert the original civs into factions from Fallout games that could be considered civilizations. Now that it's done, I decided to share it. Aside from the civs, I've also renamed the Cows resource with Brahmin and replaced Wheat with Mushrooms. All civs have static leaderheads mostly made out of screenshots from Fallout games. There are more than one leader per civ, but the distribution is not fair: Brotherhood of Steel has as many as 5 leaders, while some civs less detailed in the games have only one leader with barely acceptable graphics (for example, Reavers and Beastlords). I'll probably do some more work on this when I have some more free time. Converting civs and leaders was quite easy. I have a lot of ideas that would be interesting for both Fallout flavour and gameplay, but I lack the artistic skill to accomplish anything serious. I don't consider this to be any serious modmod release, but here's the list of works of others I've used, just to be fair: Mao Leaderhead for Ken Lee from NeverMind's Static Leaderheads pack Some flags and civ buttons from Axel's Barbarian Graphics Shop Flags Some flags from 0d1n3oo3Broad's Flagpacks Psychotic Llamas' Mushrooms resource Most of the screenshots I used for leaderheads are from Fallout Wikia. I got the Pitt flag by converting the modern Ensign of Pittsburgh I found on Wikipedia. To install, just make a copy of your Fury Road mod directory and unpack the contents of the archive inside the copy.