Terran Empress
Hornet
Fallout IOT
War.
War never changes
Since the dawn of human kind, when our ancestors first discovered the killing power of rock and bone, blood has been spilled in the name of everything: from God to justice to simple, psychotic rage.
The Romans waged war to gather slaves and wealth. Spain built an empire from its lust for gold and territory. Hitler shaped a battered Germany into an economic superpower.
But War never changes
In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: Petroleum and Uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth.
In the year 2077, after millennia of armed conflict, the destructive nature of man could sustain itself no longer. The world was plunged into an abyss of nuclear fire and radiation.
But it was not, as some had predicted, the end of the world. Instead, the apocalypse was simply the prologue to another bloody chapter of human history. For man had succeeded in destroying the world - but war, war never changes.
In the early days, thousands were spared the horrors of the holocaust by taking refuge in enormous underground shelters, known as vaults. But when they emerged, they had only the hell of the wastes to greet them, and their inhabitants set out across ruins of the old world to build new societies, establish new villages, form new tribes on whatever usable land there was.
The year is 2277 Two Hundred years after the apocalypse Humanity has struggled to rebuild, and by now nation states have begun to reform and grow, you are the leader of one of these nation states. It is time to bring humanity back from near destruction or end it for good.
Because War Never Changes.
Ok this is my first time as an IOT Host so I'm going to shake things up a bit.
Since Fallout is a Post Apocalyptic Role Playing Game this IOT will be more like an RPG each nation will have a set of stats, and a set of skills to help define their nation.
This will be an Role play heavy game those who role play will be given bonuses
There will be NPC nations run by me and they will act like a player national so watch out.
Pick 7 territories, name your nation, and provide a short description and history.
Map:
Spoiler :
Keep nations realistic in a post nuclear-apocalyptic world, but please include nations other than humans, have mutants, sentient bugs, robots, and ghoul nations.
SPECIAL
The stats are a modified version of the SPECIAL system used in the fallout games the higher it is the better Everyone gets 5 pts in each (you can remove) and an additional 5 pts to allocate wherever you wish. These cannot go above 10 or below 1 Just fyi. These do not affect your RP initially but affect your nations skills which is what affects RP and interaction in the game
Science - Modifies technology advancement
Politics - Modifies your ability to keep your nation together and diplomacy with all NPCs
Economics - Modifies your ability to make money
Combat - Modifies your ability to win in combat situations
Intelligence - Modifies your ability when spying
Arts - Modifies your ability to impress others
Luck - How lucky your nation is
Skills:
The skills use the same formula in fallout 3 (2+(SPECIAL x 2) + [luck/2] (the ending number is always rounded up, so a luck of 5 is basically a luck of 6)
Taxation - Economics
Barter - Economics
Diplomacy - Politics
Morale - Politics
Research - Science
Military - Combat
Espionage - Intelligence
Counter-Espionage - Intelligence
First impressions - Arts
Assimilation - Arts
Stability - Politics
Production - Economics
Research
Research will be all role play based, give me a description of what you want to research, from new tech to a single weapon
Military
Also RP based give me a description of your basic, Militia, Light, and Heavy units. what armor, weapons and vehicles are in them, and based off of your production level i will say how many of your troops you can build, i will also assign weapon stats to your units, the Light get +1 in combat and heavy gets +2 because of training and skill.
Perks
Perks affect either your stats or you SPECIAL
Your nation has special perks based off of your history i will create and assign perks once the game starts, the better the RP the better the perks. so remember that.