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[Fantasy] Dragon

Discussion in 'Civ4 - Unit Graphics' started by Chalid, May 21, 2006.

  1. Chalid

    Chalid Black Dragon

    Joined:
    Nov 24, 2005
    Messages:
    1,742
    Location:
    Munich, Germany
    Dragon Version 0.3
    This unit is not a stand alone Mod. You have to define XML for the unit yourself.

    Here comes my Dragon. Right now you see two of my three Dragon Flavours. Flavour Horned and Flavor Aquatic. Flavor Armored is ready and waiting for awesome skins which are provided by C.Roland. :)

    Now some information about the model itself:
    • The Polycount of the Dragon is aproximatly 3500-3800 polys (dependend on the model).
    • Total time to produce it was approx 80 hours.
    • It features 3 Idle-animation sequences, 3 melee attacks, 2 ranged attacks, 5 different death sequences, and 3 fidget sequences.
    • A 3rd ranged attack as well as alternative running animations are planned for a later release.
    • This model is available for three dragon types that share the same basic model and animations, but differ in the detail meshes. They are named flavour_horned, flavour_aquatic and flavour_armored.
    • It's awesome (recommended by TGA)

    The optimal CIV4ArtDefinesUnit settings are contained in the readme-file (dragon_general.zip)

    Known issues:
    • Some of the Animations do not yet loop to nicely.
    • No Sound effects included, but triggers are there.
    • The Dragon does not support Team color (Why should it ;) ?)
    • Due to their size dragons fighting dragons look ... not very good ... unfortunateley there is not much that can be done about this. I fear....

    Each dragon comes as combination of three zip Files.
    The first one (dragon_general download here) is needed for every dragon but only once. It containes the effects as well as some readmes (read them...). Make sure you defined your Effects and Sounds in a correct way (at least if you want to have those).
    Furthermore you need one model (including the skins, see below) and one set of animations for each dragon (next Post, must be copied in the same folder with the model/skins).

    Here come previews of the skin-model combinations that have been created. The credit for the skins goes to C.Roland and his great skinning abilities. Downloads are linked in the bold names.

    dragon_green(horned):


    dragon_red(horned) and dragon_bright_red(horned):


    dragon_blue(aquatic) and dragon_blue_firn(horned):

    dragon_black(aquatic), dragon_black_green(aquatic), dragon_black_spiked(horned) and dragon_black_horned(partially aquatic):


    Golden Dragons here... .. to many images ...

    dragon_general_v03.zip
     
  2. Chalid

    Chalid Black Dragon

    Joined:
    Nov 24, 2005
    Messages:
    1,742
    Location:
    Munich, Germany
    Here are some screenshots of animations. The zips are linked with the names.

    Older Models might not work with new animations.
    So make sure you have the newest models from the thread above (v0.2 or v0.3 at the moment)

    Animationset dragon_fire:
    Firebolt Attack and Firebreath Attack

    Animationset dragon_ice:
    Icebreath Attack and Icebolt Attack

    Animationset dragon_toxic_fumes(purple):
    Fumes Attack and Fumes Bolt

    Animationset dragon_toxic_fumes(green):
    Fumes Attack and Fumes Bolt

    Animationset dragon_golden_glow:
    Holybreath Attack


    Version-History
    Spoiler Version-History :

    v0.3 Special Effects
    Added 3 further Animation sets
    Added the utilized special effects to dragon_general
    Added one more skin


    v0.2 First complete release
    Added a lot of different skins by C.Roland and one more model Flavor
    Added two different sets of Animations including special effects
    Added Sound Hooks


    v0.1 Initial release
    No skins, no effects


    Mods that use one or more of those Dragons:
    Fall from Heaven II v0.12
    Eragon Mod

    If you want to use this dragon please give credit and leave a note here or drop a PM. This is that you will be informed if new additions are made to the Unit (which i hope to do).
     
  3. Civmansam

    Civmansam Chieftain

    Joined:
    Jan 15, 2006
    Messages:
    909
    Yess first post!

    I'm speechless.

    That is the best Dragon I have ever seen.
    Awesome Awesome Awesome job Chalid
    Surprisingly, this will be in the Star Wars Mod as the Krayt Dragon!
     
  4. AlazkanAssassin

    AlazkanAssassin Engineer

    Joined:
    Oct 18, 2005
    Messages:
    1,309
    Location:
    Maryland
    absolutely amazing :worship:
     
  5. Can I just say, F****** AMAZING! Absolutely awesome! :eek: :woohoo:
     
  6. Aranor

    Aranor Chieftain

    Joined:
    Nov 28, 2005
    Messages:
    1,007
    Location:
    Australia
  7. The Great Apple

    The Great Apple Big Cheese

    Joined:
    Mar 24, 2002
    Messages:
    3,361
    Location:
    Oxford, England
    You forgot:
    • It's awsome
    I'm speechless.
     
  8. Impaler[WrG]

    Impaler[WrG] Civ4:Col UI programmer

    Joined:
    Dec 5, 2005
    Messages:
    1,750
    Location:
    Vallejo, California
    Amazing Chalid, this is arguably the best original model so far pasted on this site.

    This must be combined with Bacons <bFlying> ability!
     
  9. woodelf

    woodelf Bard

    Joined:
    Jun 12, 2003
    Messages:
    15,036
    Location:
    Gallery
    Congrats on getting it done Chalid. Well done. :thumbsup:
     
  10. RogerBacon

    RogerBacon Chieftain

    Joined:
    Nov 16, 2003
    Messages:
    649
    You beat me to it. ;)

    Yeah, the whole <bFlying> for the gunship thing was a smokescreen. My real love is in fantasy mods and this dragon just moved to the top of my "must have" list. :)

    Roger Bacon
     
  11. TheLopez

    TheLopez Chieftain

    Joined:
    Jan 16, 2006
    Messages:
    2,525
    Location:
    Oregon
    Awsome, just awsome. :goodjob:
     
  12. C.Roland

    C.Roland FFH Art team member

    Joined:
    Nov 26, 2005
    Messages:
    2,112
    Location:
    Quebec
  13. Shqype

    Shqype Shqyptar

    Joined:
    Nov 15, 2005
    Messages:
    2,468
    Location:
    New York + Shqypni
    Goodness graciousness! Excellent model :goodjob:
     
  14. Dual

    Dual Gun Mage

    Joined:
    Mar 28, 2005
    Messages:
    492
    Location:
    The Gateway to the West
  15. Stellan_87

    Stellan_87 Chieftain

    Joined:
    Feb 3, 2006
    Messages:
    97
    Best model anyone ever has done so far :goodjob:
    i suppose we will se it in ffh when it's completely done :)
     
  16. seZereth

    seZereth FfH´s art monk(ey)

    Joined:
    Feb 3, 2006
    Messages:
    3,900
    Location:
    Bayreuth
    a dream for every fantasy mod came true. Chalid rules!
     
  17. Ploeperpengel

    Ploeperpengel academic precarity

    Joined:
    Feb 2, 2006
    Messages:
    4,748
    Location:
    Berlin
  18. Chalid

    Chalid Black Dragon

    Joined:
    Nov 24, 2005
    Messages:
    1,742
    Location:
    Munich, Germany
    dragon_gold_white, dragon_gold_uni, dragon_gold_yellow and dragon_gold_horned


    In FfH we use the water walking promotion for it. And that seems more fitting as the model does not fly but walk. Unfortunately walking on water does not look to good (for any unit).
    I would have loved to make a multidomain land/air unit out of the dragon but the problem is that all movements use the same animation (Eventcode X010). So one can not tell the game that the dragon should use the flying animation for airstrikes and the walking animation for running around :(.

    Maybe i'll make an completely flying dragon at some point but that is far in the future.
     
  19. GarretSidzaka

    GarretSidzaka Chieftain

    Joined:
    Dec 17, 2002
    Messages:
    4,696
    Location:
    Arizona
    wow wow wow

    i cant wait for the next FfH
     
  20. jamie006

    jamie006 Shur'tugal

    Joined:
    Feb 11, 2006
    Messages:
    182
    great work:goodjob: iv been waiting for one of these (rubs hands together)
     

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