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Fantasy pack 2: Lairs & Ruins

Discussion in 'Civ4 - Graphics Modpacks' started by Walter Hawkwood, Mar 18, 2009.

  1. Walter Hawkwood

    Walter Hawkwood RI Court Painter

    Joined:
    Nov 18, 2003
    Messages:
    2,926
    Location:
    Moscow, Russia
    Time for our second pack, this time it's various ruins, camps and lairs. The models vary in elegance and quality, but overall this pack will likely be widely useful.



    1) "Bandit Redoubt". Well, it doesn't look like a redoubt to me, and there's nothing particulary bandit about it either. It's a camp in some ruins. I'd personally use it as a kind of archeological site, maybe. Non-animated.

    2) "Barbarian Camp". Yep, this is spot-on, looks like an archetypical barbarian camp to me. Non-animated (might be because I accidentally removed the fire from the fireplace in the middle).

    3) "Dark Rift". Well, not exactly a building, but a cool-looking rift with some rocky stuff constantly swirling around it. The "rift" itself always faces the camera. Fun!



    4) "Dragon Lair". And in a volcano to boot! Lava flow animated, and volcano comes with fire and smoke rising from it (not visible in preview).

    5) "Haunted Ruin". A relatively uninteresting model, with no animations (they could at least supply it with some mist; they have a brilliant undead building set).

    6 and 7) "Rhaksha Nest" and "Rhaksha Hive" - two hivelike things with glowy stuff and greenish smoke (not visible in preview).



    8) "Scorpion Nest". Could as well be anyone's nest - there is nothing particulary scorpion-ish about it. Slightly animated (the thing hanging on the right moves "in the wind").

    9) "Snow Wolf Den". A pretty generic snowy cave. The bushes look somewhat lame to me (as is the case of most vegetation in the game, although I've improved it slightly by applying correct alpha settings), and can easily be removed.

    10) "Spider Lair". Now this is one hell of a beauty to me. It has beautiful cobwebs, and a very unsettling animation.

    11) "Storm Drake Crag". This one is extremely nice too. With swirly stormclouds and randomly discharging lightnings all over the place.

    http://forums.civfanatics.com/downloads.php?do=file&id=11957
     
  2. xmen510

    xmen510 Chieftain

    Joined:
    Jul 5, 2006
    Messages:
    1,456
    Location:
    London Ontario, Canada
    Great stuff here.
     
  3. JustATourist

    JustATourist Lost in Translation

    Joined:
    Apr 13, 2008
    Messages:
    445
    Location:
    Lower Saxony
    Wow, awesome. What's next? :)
     
  4. Psychic_Llamas

    Psychic_Llamas Wizard in the Making

    Joined:
    Nov 25, 2005
    Messages:
    6,366
    Location:
    Western Australia
    YAY more! *DL* hehehe thanks a million!

    EDIT: it would be nice if the rift actually turned slowly as well as the rocks... ah well. theyre still awsome :D
     
  5. Walter Hawkwood

    Walter Hawkwood RI Court Painter

    Joined:
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    2,926
    Location:
    Moscow, Russia
    Wait and see! ;)
     
  6. JustATourist

    JustATourist Lost in Translation

    Joined:
    Apr 13, 2008
    Messages:
    445
    Location:
    Lower Saxony
    You're so mean. ;) I'm curious.
     
  7. cfkane

    cfkane Chieftain

    Joined:
    Feb 7, 2006
    Messages:
    1,196
    I can't tell what game these are from. They look Warcraft-ish, but I'm not sure.

    They're a nice addition to the game nonetheless.
     
  8. Walter Hawkwood

    Walter Hawkwood RI Court Painter

    Joined:
    Nov 18, 2003
    Messages:
    2,926
    Location:
    Moscow, Russia
    Kohan 2. "Fantasy pack" just sounds nicer and more informative than "Kohan 2 pack"
     
  9. The_J

    The_J Say No 2 Net Validations Retired Moderator

    Joined:
    Oct 22, 2008
    Messages:
    29,758
    Location:
    Germany / Netherlands
    Nice things :goodjob:, but nothing for me :( (okay, maybe the dark rift...).
     
  10. Lib.Spi't

    Lib.Spi't Overlord of the Wasteland

    Joined:
    Feb 12, 2009
    Messages:
    3,657
    Location:
    UK
    Hi anyone reading this thread, I am having trouble getting these to show up in game, I added the Redoubt to my game, and added the .nif to the art defines features and pointed the feature to the art def, but I only get the red dome. What am I missing?

    Also the dds, is in the same folder as the .nif

    EDIT: My bad I just screwed up the file reference! :)
     

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