Omega124
Challenging Fate
Faeshire(That sexy lunk Omega)
Race: Fairy (Fae)
Government: Enatic Monarchy
Stability: 5
Economy: <To be determined by mod>
Treasury: <To be determined by mod>
Strategic Resources: None Developed
Military: <To be determined by mod>
Navy: None
Age: Bronze
Description:
Fairies (who refer to themselves as the fae), are a humanlike race on the surface, but have an extremely different internal structure and cultural norms. Fae tend to be very tall, with average male height being six feet and females being 5'10''. In return, faes tend to be extremely slender; they are not muscular as humans, and are physically much weaker than humans of comparable statue. Their skin is unusually pale, as if they were perpetually sickly. Fairies mostly have bright, blondish hair colors, and green or blue eyes. Black hair is possible, but is as rare and regarded like albinism. Faes also have an unusually extended lifespan, with a decade being the rough developmental equivalent of a human year. This means a fae has a theoretical natural lifespan of around 900 years, although disease and warfare cuts the average by centuries. On the flipside, fae tend to not breed as much as other races, due to the long childhood making each child a hefty investment
Perhaps the most unique feature about the fae is their blood. Fae have blue, hemolymphic blood instead of red, hemoglobin blood. Fae blood is inherently magical in nature; it can be used by the fae's own body for magical components. A whole school of magic opened up to the fae, where they use nothing but their own blood to cast anything from projectiles of light, to limited flight with temporary "fairy wings", and forging magical weapons. To the unobserved eye, it looks like the fae is using magic without expending any material to do so. It also means every fae is magical by birth, even if they don't train to use it.
However, this magic comes at a price. Although technology have not improved for this fact to matter yet, iron is deathly toxic to fairies. Simply touching iron can cause fae to become violently sick as their blood is slowly corrupted and clots up. Iron poisoning is often lethal, and is an extremely slow and painful death to a fairy. While pure iron is the most toxic to fairies, anything which contains iron in it is potentially poisonous, from steel to even hemoglobin blood (although blood contact is almost never life threatening). Generally speaking, the more pure and plentiful the iron is, the more dangerous it is to fairies.
Fae society is structured around the concept that there is a "greater good" that all fae should strive towards to build a utopia on Earth. Therefore, there is a general expectation of the fae that their monarchs will actively improve the standard of living of their demesne, and work for the welfare of their subjects. In reality, this does not actually happen as much as fairies would like to claim it does (every ruler has her flaws, from being cruel to being outright incompetent, etc, etc). However, an egregiously selfish or wroth queen will soon find herself the target of a massive peasant revolt to replace her. Of all the vices, greed is considered the most heinious; money hoarded is not money being used to help the community.
Faes tend to be very traditionalist and honorbound. Even in the bronze age, they are extremely feudal in nature, with lesser nobles ruling fiefs under the jurisdiction of more powerful noble houses. Faes tend to eschew technological development, instead preferring to rely on their trusted magic and the ways they have always done stuff. Whenever fairies, particularly nobles, feel like they have been wronged, they will often duel with both weapons and magic, right on the spot, with the winner gaining just compensation from the loser.
Fae gender roles tends to be extremely alien to other races. Due to a societal notion that females tend to be "fairer", fae titles are exclusively enatic in nature. Only females can be queen reagent, and succession goes down to her eldest daughter upon death. However, while female soldiers are not uncommon, fairy armies tend to be dominated by males. Since male nobles can never rule, they will often become adventurers or lead armies instead.
Fairies tend to look down on other races as being less noble and fair as themselves. They try to not entangle themselves in lesser races's affairs, and are more than happy to be left to their own devices. This means fairies tend to be very isolationist in dealing with rival civilizations. The only exception to this policy, however, are dragons.
A traditional fae story has it that the lands the fae have settled used to be a region populated by dragons, known as the Banelands. Perpetually wandering fairies liked the hilly, forested Banelands, and attempted to settle in with the dragons. However, the winged reptilians, who did not appreciate these arrogant nothumans stealing their land, would constantly terrorize the fairies. They would burn down villages and hoard any fae material possessions of worth in their lairs (animosity towards this led to the fae's hatred of greed). Eventually, fairies, not wanting to have to be nomadic yet again, decided to fight back by developing specially crafted magic for the sole purpose of slaughtering dragons. By extensively studying the magical characteristics of dragons, fairies were able to develop new spells that would exclusively target dragons for massive damage. With this new magic in hand, the fae slaughtered the dragons in a genocidal campaign, killing most of them and making the few left leave, and the Land of Faeshire was officially founded.
Whether or not the story is actually true or not, this anti-dragon magic still exists, and is passed down from generation to generation under the fear that dragons were to return. Dragons are considered armoral beasts that terrorize the civilized races, and if they were ever to be sighted again, the appropriate reaction would be another campaign to wipe them off the Earth.
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I'd like my starting area be IRL Cape Cod, and a pinkish color would be perferable.
I apologize if fae magic does not mesh with how magic is used elsewhere. I added the "uses fae's own blood as material" in an attempt to explain how it works under your rules.
Race: Fairy (Fae)
Government: Enatic Monarchy
Stability: 5
Economy: <To be determined by mod>
Treasury: <To be determined by mod>
Strategic Resources: None Developed
Military: <To be determined by mod>
Navy: None
Age: Bronze
Description:
Fairies (who refer to themselves as the fae), are a humanlike race on the surface, but have an extremely different internal structure and cultural norms. Fae tend to be very tall, with average male height being six feet and females being 5'10''. In return, faes tend to be extremely slender; they are not muscular as humans, and are physically much weaker than humans of comparable statue. Their skin is unusually pale, as if they were perpetually sickly. Fairies mostly have bright, blondish hair colors, and green or blue eyes. Black hair is possible, but is as rare and regarded like albinism. Faes also have an unusually extended lifespan, with a decade being the rough developmental equivalent of a human year. This means a fae has a theoretical natural lifespan of around 900 years, although disease and warfare cuts the average by centuries. On the flipside, fae tend to not breed as much as other races, due to the long childhood making each child a hefty investment
Perhaps the most unique feature about the fae is their blood. Fae have blue, hemolymphic blood instead of red, hemoglobin blood. Fae blood is inherently magical in nature; it can be used by the fae's own body for magical components. A whole school of magic opened up to the fae, where they use nothing but their own blood to cast anything from projectiles of light, to limited flight with temporary "fairy wings", and forging magical weapons. To the unobserved eye, it looks like the fae is using magic without expending any material to do so. It also means every fae is magical by birth, even if they don't train to use it.
However, this magic comes at a price. Although technology have not improved for this fact to matter yet, iron is deathly toxic to fairies. Simply touching iron can cause fae to become violently sick as their blood is slowly corrupted and clots up. Iron poisoning is often lethal, and is an extremely slow and painful death to a fairy. While pure iron is the most toxic to fairies, anything which contains iron in it is potentially poisonous, from steel to even hemoglobin blood (although blood contact is almost never life threatening). Generally speaking, the more pure and plentiful the iron is, the more dangerous it is to fairies.
Fae society is structured around the concept that there is a "greater good" that all fae should strive towards to build a utopia on Earth. Therefore, there is a general expectation of the fae that their monarchs will actively improve the standard of living of their demesne, and work for the welfare of their subjects. In reality, this does not actually happen as much as fairies would like to claim it does (every ruler has her flaws, from being cruel to being outright incompetent, etc, etc). However, an egregiously selfish or wroth queen will soon find herself the target of a massive peasant revolt to replace her. Of all the vices, greed is considered the most heinious; money hoarded is not money being used to help the community.
Faes tend to be very traditionalist and honorbound. Even in the bronze age, they are extremely feudal in nature, with lesser nobles ruling fiefs under the jurisdiction of more powerful noble houses. Faes tend to eschew technological development, instead preferring to rely on their trusted magic and the ways they have always done stuff. Whenever fairies, particularly nobles, feel like they have been wronged, they will often duel with both weapons and magic, right on the spot, with the winner gaining just compensation from the loser.
Fae gender roles tends to be extremely alien to other races. Due to a societal notion that females tend to be "fairer", fae titles are exclusively enatic in nature. Only females can be queen reagent, and succession goes down to her eldest daughter upon death. However, while female soldiers are not uncommon, fairy armies tend to be dominated by males. Since male nobles can never rule, they will often become adventurers or lead armies instead.
Fairies tend to look down on other races as being less noble and fair as themselves. They try to not entangle themselves in lesser races's affairs, and are more than happy to be left to their own devices. This means fairies tend to be very isolationist in dealing with rival civilizations. The only exception to this policy, however, are dragons.
A traditional fae story has it that the lands the fae have settled used to be a region populated by dragons, known as the Banelands. Perpetually wandering fairies liked the hilly, forested Banelands, and attempted to settle in with the dragons. However, the winged reptilians, who did not appreciate these arrogant nothumans stealing their land, would constantly terrorize the fairies. They would burn down villages and hoard any fae material possessions of worth in their lairs (animosity towards this led to the fae's hatred of greed). Eventually, fairies, not wanting to have to be nomadic yet again, decided to fight back by developing specially crafted magic for the sole purpose of slaughtering dragons. By extensively studying the magical characteristics of dragons, fairies were able to develop new spells that would exclusively target dragons for massive damage. With this new magic in hand, the fae slaughtered the dragons in a genocidal campaign, killing most of them and making the few left leave, and the Land of Faeshire was officially founded.
Whether or not the story is actually true or not, this anti-dragon magic still exists, and is passed down from generation to generation under the fear that dragons were to return. Dragons are considered armoral beasts that terrorize the civilized races, and if they were ever to be sighted again, the appropriate reaction would be another campaign to wipe them off the Earth.
---
I'd like my starting area be IRL Cape Cod, and a pinkish color would be perferable.
I apologize if fae magic does not mesh with how magic is used elsewhere. I added the "uses fae's own blood as material" in an attempt to explain how it works under your rules.