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[GS] Faster Animated Day/Night Cycle in Game (Observation and Question)

Discussion in 'Civ6 - General Discussions' started by ggalindo001, Jun 19, 2019.

  1. ggalindo001

    ggalindo001 Warlord

    Joined:
    Jan 4, 2002
    Messages:
    253
    I accidentally stumbled onto something, and am hoping I can actually make this a default or near default setting.

    Normally, when the animated day/night cycle is running in game, the change in the "time" is rather slow and gradual. I was doing a test yesterday on benchmarking, and found something interesting. If you run the Graphics Benchmark (GS), the devs in this script have significantly sped up the animation.

    If you load a saved game (and possibly start a new game, I haven't tested this) after running this benchmark, the day/night cycle runs at a similar fast speed. Actually playing the game this way is pretty interesting as the day/night cycle almost completes in each turn.

    The big question is -- is there a setting that I can go into to actually adjust this day/night cycle speed. Ideally, I would like something in-between the default and what happens when it is sped up like this.
     

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