Register666666
Warlord
- Joined
- Jun 1, 2006
- Messages
- 131
An idea occured to me the other day and I apoligize if this has been done.
But it seems certain civilizations in our history have addictions to specific resources. For example, Rice and Silk seems to be associated with China, Horses with Mongola.
I wonder if it would be possible to do a favorite bonus in the game, where each civilization get an addition bonus than they normally would plus the ai would be scripted to favor that bonues to make things more interesting.
Some examples I can think of:
Russia: Fur + 2 Production (Well Russians typically did have a thriving business in this area, and Fur is very much useful in Siberia.) I know it should be +2 commerce, but the Russians were typical more industrial than they were wealthy...well at least in modern times.
China: Rice + 2 Food would make sense, it also will mean China will generally have a larger population which is true of history. Silk is another possibility, but a food bonus makes more sense to me.
United States: Oil + 2 Production + 2 Commerce, Better bonus here because it comes later in the game.
Mongolia: Horses + 1 Food +1 Production, Horses is an obvious here, a food bonus makes sense because riders could typically drink the blood of thier horses to sustain themselves longer, and better production because they can get places faster.
Egypt: Wheat +2 Food, I've heard ancient Rome was highly dependant on Egypt for the city's wheat.
Rome: Marble +2 Production, The Romans loved this stuff.
Spain: Gold +2 Commerce, Silver would work too I suppose.
Arabia: Oasis +1 Food +1 Commerce, Water has easily been the most important resource in the Mideast, still is today.
Japan: Fish +2 Food, Sushi anyone?
etc.
Stupid idea or good idea? Make things more interesting, especially in the modern age with the U.S. seeking oil.
But it seems certain civilizations in our history have addictions to specific resources. For example, Rice and Silk seems to be associated with China, Horses with Mongola.
I wonder if it would be possible to do a favorite bonus in the game, where each civilization get an addition bonus than they normally would plus the ai would be scripted to favor that bonues to make things more interesting.
Some examples I can think of:
Russia: Fur + 2 Production (Well Russians typically did have a thriving business in this area, and Fur is very much useful in Siberia.) I know it should be +2 commerce, but the Russians were typical more industrial than they were wealthy...well at least in modern times.
China: Rice + 2 Food would make sense, it also will mean China will generally have a larger population which is true of history. Silk is another possibility, but a food bonus makes more sense to me.
United States: Oil + 2 Production + 2 Commerce, Better bonus here because it comes later in the game.
Mongolia: Horses + 1 Food +1 Production, Horses is an obvious here, a food bonus makes sense because riders could typically drink the blood of thier horses to sustain themselves longer, and better production because they can get places faster.
Egypt: Wheat +2 Food, I've heard ancient Rome was highly dependant on Egypt for the city's wheat.
Rome: Marble +2 Production, The Romans loved this stuff.
Spain: Gold +2 Commerce, Silver would work too I suppose.
Arabia: Oasis +1 Food +1 Commerce, Water has easily been the most important resource in the Mideast, still is today.
Japan: Fish +2 Food, Sushi anyone?
etc.
Stupid idea or good idea? Make things more interesting, especially in the modern age with the U.S. seeking oil.