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Favorite Civilization!?

Discussion in 'Civ5 - General Discussions' started by Slayergnome, Sep 24, 2010.

?

Who is your favorite Civ so far in Civ V?

  1. America

    19 vote(s)
    3.7%
  2. Arabia

    14 vote(s)
    2.7%
  3. Aztec

    7 vote(s)
    1.4%
  4. China

    65 vote(s)
    12.6%
  5. Egypt

    34 vote(s)
    6.6%
  6. England

    20 vote(s)
    3.9%
  7. France

    46 vote(s)
    8.9%
  8. Germany

    26 vote(s)
    5.0%
  9. Greece

    68 vote(s)
    13.2%
  10. India

    6 vote(s)
    1.2%
  11. Iroquois

    18 vote(s)
    3.5%
  12. Japan

    31 vote(s)
    6.0%
  13. Ottoman

    11 vote(s)
    2.1%
  14. Persia

    28 vote(s)
    5.4%
  15. Rome

    27 vote(s)
    5.2%
  16. Russia

    26 vote(s)
    5.0%
  17. Siam

    14 vote(s)
    2.7%
  18. Songhai

    25 vote(s)
    4.9%
  19. Babylon

    30 vote(s)
    5.8%
  1. Elite

    Elite Comrade

    Joined:
    Aug 10, 2006
    Messages:
    423
    Location:
    somewhere
    I've only played as Germany, but seeing as how Russia lost Stalin, I most likely won't play as them anytime soon and then America lost Lincoln, same with them.
     
  2. Shafi-is-back

    Shafi-is-back Prince

    Joined:
    Sep 1, 2010
    Messages:
    360
    Location:
    Sri Lanka
    Greece is awsome. My first game was with Greece. Couple of reasons -

    1) City states can really be game changing, once they become your allies the amount of food, culture, units they can give you + luxury resources, strategic resources is just crazy.
    I was getting so much food, that my cities were growing like crazy, i was way ahead in tech, my hapiness was not a problem cos i had access to all the luxury resource my peeps had. I was rolling in so much strategic resources i think i had like 21 extra iron or so. And when i went to war, all 10 of my allies would go along with me. Sometimes they would singlehandedly sack enemy cities. (much more useful in war than the stupid vassals in civ IV)
    You can do all this with any other civ, but at a much higher cost.

    2) Hoplites and Companion Cavalary rock! if you beeline the techs required and get some companion cavalry out early. taking out early cities is simple. put the hoplites in the frontline and let them handle the battlefield. The companion cavalry stays out of range, swoops in hits the city and moves back out, with two three units, they can take down a city in two to three turns.
     
  3. _hero_

    _hero_ King

    Joined:
    Feb 21, 2002
    Messages:
    701
    So far, Songhai. Set the game to raging barbs and you'll never be low on gold. Their UU is a beast. And having a +5 culture building that costs no maintenance makes them the best, maybe only civ, that can do a large empire cultural victory.
     
  4. Slayergnome

    Slayergnome Chieftain

    Joined:
    Sep 20, 2010
    Messages:
    20
    Can you upgrade them at some point?
     
  5. WastedEfforts

    WastedEfforts Chieftain

    Joined:
    Jun 27, 2010
    Messages:
    41
    I have tried a Greece, Egypt in demo and Russia in full release. Russia is my favorite for now because I always end up in the place with lots of money and no strategic resources, so when I do find iron etc, Russian UA comes in handy. Krepost is pretty cool too.

    My next games I want to play as Songhai, Siam or France.
     
  6. ruskyandrei

    ruskyandrei Warlord

    Joined:
    Dec 11, 2009
    Messages:
    143
    Won 3 games as England so far, Domination, Space and Diplomacy.

    I actually think the UA is pretty awesome on any map with potential for overseas colonization as you can get your transports wherever much faster, not to mention you will always be the first to explore the entire world with your super fast ships.

    The Ship of the line + the UA + Naval tradition is usually enough to control the seas all the way up to modern times, which can net you a lot of advantages that you couldn't get in civ4 (for one, any coastal cities you want to conquer are as good as yours, then you also have little to worry about in terms of naval invasions and you can easily defend your own coastal cities using your ships too ).

    The longbowman is just amazing. With a range of 3 it can easily remove any need for catapults/trebuchets in taking cities, especially since it is the only unit until artillery that can attack cities from outside their own range (all you need is some melee unit closer enough to give LoS).
    It's great on offense, and also amazing on defence, 3 or 4 of them in good places with some swordsmen or knights in front can withstand just about anything.
     
  7. MadRat

    MadRat Cheese Raider

    Joined:
    Sep 26, 2008
    Messages:
    598
    Location:
    Under the sink
    England for me. Nice UU balance - longbows for a nice land unit and the extra movement/Ships of the line for those naval maps. It is a great civ for random maps.

    Rat
     
  8. ilikepies

    ilikepies Warlord

    Joined:
    Feb 19, 2007
    Messages:
    247
    Interesting how Rome, the most popular civilization before release, is now one of the least popular.
     
  9. andrewlt

    andrewlt Prince

    Joined:
    Jul 27, 2004
    Messages:
    473
    I've only played Russia and India so far. Not sure why Greece is loved so much more than Siam. The bonus are similar. Guess Greece has better units.

    Out of the two I've played, I like India more. I control 7 cities of 15-20 pop right now in the modern age and my happiness is 100+. That UA is an expansionist's dream.
     
  10. sputnik323

    sputnik323 Magelord

    Joined:
    Sep 27, 2008
    Messages:
    394
    Probably because buildings suck right now ...
     
  11. alvan

    alvan Chieftain

    Joined:
    Aug 22, 2007
    Messages:
    92
    France cos Napoleon was a pretty awesome dude.

    Also the static culture bonus is nice for earlier policies and tile expansion without having to buy them.
     
  12. Mac2411

    Mac2411 Chieftain

    Joined:
    Sep 22, 2010
    Messages:
    79
    I've played only as Rome so far. Because of the utter lack of production it's UA is muted somewhat. Tech research times relative to production times needs to be rebalanced in my opinion. I think the best rebalance would be to speed up production a little instead of nerfing research times.
     
  13. Malkaviel

    Malkaviel Prince

    Joined:
    May 17, 2009
    Messages:
    338
    I think you need to build mines and workshops.

    My fav is Arabia. I'm 3win 0loss in multi-player with them. Easy economy builder, add a specialized science city and 1 or 2 specialized production cities, and he out-techs, out-mans, out-whatevers everyone. Ridiculous 10 bombers in 1750.
     
  14. Thander

    Thander Warlord

    Joined:
    Oct 3, 2010
    Messages:
    192
    I always like Science victory, so I chose Babylon. Also, it's just fun to get way ahead in tech and then declare war on the world.
     
  15. DrPepper836

    DrPepper836 Warlord

    Joined:
    Oct 29, 2007
    Messages:
    134
    China. Thanks to the GG bonus they can cheese honour like nobody's business. Thanks to Cho's, they can keep the steam going throughout the medieval era. And with the paper maker, they can afford the military easily while getting a science boost with the same building.
     
  16. _hero_

    _hero_ King

    Joined:
    Feb 21, 2002
    Messages:
    701
    If anything, because production is so slow, Rome's UA should be relatively very powerful. In previous Civ's buildings in your cities took what 8-10 turns most of the time? a 25% boost only shaves 2 turns off. In this civ that 25% boost might shave 10-25 turns off a building. Sure the building still takes forever but think of how much longer it would take those other civs to build those buildings?

    You save *more* turns with Rome under this new production system than you otherwise would have.
     
  17. Centurio

    Centurio Warlord

    Joined:
    May 31, 2010
    Messages:
    179
    Location:
    The Roman Heartlands
    I hope they release more buildings soon so Rome doesn't suck: the Ballista is an all around good unit and but the Legion is much weaker than that of Civilization IV, despite its nice road-building perk. Between the lame units and ability, flat soundtrack and uninspiring leader-head, I feel like they really tried to make Rome a weak faction in this game.

    France, on the other hand, has become my personal favorite: I love their culture bonus and I look forward to getting to field their Unique Units later in the game.
     
  18. Dinhcara

    Dinhcara Chieftain

    Joined:
    Sep 13, 2010
    Messages:
    30
    I like the Songhai a lot. I've played games as Egypt, Persia (also a really really good UA), Aztec, and Japan.

    I like the UU for its position in the tech tree, and the UB is really good for a no maintenance +5 culture building with 2 specialist slots. Also the UA is pretty nice.
     
  19. MadMaligor

    MadMaligor Chieftain

    Joined:
    Nov 23, 2005
    Messages:
    78
    Egypt so far. UA + Tradition policies + Marble = Capital City Jugernaught for manufacturing Wonders. Stomp Barbs for cash to keep 2 Culture, 1 Merch, and 1 Military City State happy as clams and your rolling in culture, food, happiness, and an additional unit every now and then.
     
  20. afa2000

    afa2000 Time to die

    Joined:
    Jun 10, 2007
    Messages:
    339
    Location:
    Rio de Janeiro, Brazil
    Songhai, because of everything. Great trait, UU and UB. Babylon, France and Rome rocks too.
     

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