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Favorite setup options

Discussion in 'Civ5 - General Discussions' started by jogi, Oct 23, 2013.

  1. jogi

    jogi Chieftain

    Joined:
    Oct 23, 2013
    Messages:
    50
    Location:
    Winnipeg
    What does your ideal game of Civ V look like? Of course variety is nice, but if you had to choose your favorite setup, what would it be? I like tweaking the advanced settings for each of my games, and I'm curious how everyone else likes to play.

    Don't forget to include why.

    :)
     
  2. Matoro

    Matoro Chieftain

    Joined:
    Aug 17, 2013
    Messages:
    37
    Map: Continents/Hemispheres/Fractal
    Speed: Epic
    Large map with 10 civs and 20 city-states. Many civs will make more competion and more conflicts.
    Other setting standard.
     
  3. danieladler

    danieladler Chieftain

    Joined:
    Nov 24, 2005
    Messages:
    272
    immortal, epic speed, fractal map, standard size, 13 civs, 13 cs, raging barbarians, all victory types except time. One of my favorite settings, because more civs equals less frenzy about filling out empty spaces with cities.
     
  4. PhroX

    PhroX Chieftain

    Joined:
    Jan 12, 2009
    Messages:
    1,856
    Gender:
    Male
    Map: Random
    Civ: Random
    Size: Standard or large depending on my mood
    AI Civs: default+1
    CSs: default+2
    Everything else default
     
  5. Kennan

    Kennan Chieftain

    Joined:
    Jul 14, 2011
    Messages:
    65
    Location:
    Sweden
    Map: Small continents - low sea level
    Civ: Random
    Size: Small/Standard/Large
    Difficulty: Immortal
    Everything else default
     
  6. johnny_rudeboy

    johnny_rudeboy Chieftain

    Joined:
    Oct 7, 2013
    Messages:
    288
    I will try and find my favorite setup. I am at the stage where I dont really find much joy of playing the game any more. Well, not the kid of joy I felt just a few weeks ago. I am trying to step up the difficult level and have no problems winning on king but above that I struggle. Or, I know how to play that level but I dont know how to play it and enjoy it so I usually quit half way through.

    Lately when I start a game I try to optimize everything from the get go and that takes away some of the fun. It becomes to much of a mathematical game and not a game of exploration and decision making since I just follow a formula. Pottery > Writing > build libraries > get NC > expand empire > build units > conquer closest neighbour while researching machinery etc
     
  7. Avatan

    Avatan Chieftain

    Joined:
    Jun 22, 2010
    Messages:
    267
    Map: Pangea+ or Continent+
    Size: Standard
    Difficulty: immortal
    Ressources: Abundant
    raging barbarians
    Everything else default

    abundant makes conquest/expansion more worthy, and I like beautiful cities. The only problem is that immortal civ runaway harder.
     
  8. Rombizio

    Rombizio Chieftain

    Joined:
    Oct 23, 2013
    Messages:
    45
    Civ: I rotate between them, in order usually.
    Map size: Random
    Map Type: Random
    Resources: Random
    Difficulty: King
    Speed: Epic
    Random Seeds. All victories on. Sometimes I set victory by TIME to OFF.
    Everything else default.
     
  9. Steamtex

    Steamtex Chieftain

    Joined:
    Aug 9, 2013
    Messages:
    13
    Location:
    Council of Rome
    Civ: Whatever I feel like playing. Usually ends up being China, Rome, Babylon, or Germany.
    Map size: Normal
    Map type: Continents/whatever I feel like
    Difficulty: Prince
    Speed: Standard/Epic
    No barbarians unless I'm playing a civ which benefits from them, because otherwise they're just a pain in the neck for all players.
    Sometimes I'll turn off time victory as well.
     
  10. Lorf Yimzo

    Lorf Yimzo Atheist

    Joined:
    Apr 26, 2013
    Messages:
    117
    Location:
    Empire of Colorado
    Map-Fractal, sometimes others.
    Size-Usually standard, unless I feel like a'conquerin. Than I go 22 civ 41 CS Huge.
    Speed- Standard
    Num. Of civs- default
    Num. Of CSs- default, sometimes less.
    Civ- Usually random unless I feel like doing something different.
    Random personalities, start bias off, random seed on, time victory off. Legendary start and low sea level.
     
  11. El Caballerion

    El Caballerion Chieftain

    Joined:
    Sep 4, 2010
    Messages:
    936
    Location:
    New York
    ALWAYS Raging Barbs. Good source of cash right away and gives me something to do.
     
  12. Sturmgewher88mm

    Sturmgewher88mm Kaiser

    Joined:
    Sep 28, 2013
    Messages:
    388
    Gender:
    Male
    Location:
    石川琉球
    Small continents
    Standard size
    Quick
    Cheiftain
    Mood-specific civs (almost always play against Brazil and Greece)
    Default CSs or more
    Germany, Japan, America, or Russia
    Time and cultural victories off, abundant resources, raging barbarians, complete kills, promotion and SP saving
     
  13. HerrDoktor

    HerrDoktor Mad Scientist

    Joined:
    Apr 18, 2007
    Messages:
    333
    Pangea
    Duel
    Deity
    Against Venice
    With Huns

    loldeity
     
  14. jogi

    jogi Chieftain

    Joined:
    Oct 23, 2013
    Messages:
    50
    Location:
    Winnipeg
    Interesting to see how everyone likes to play. I notice a few of you add extra CS or civs, or both. I like to add one or two additional civs to make the game a little tighter and more competitive, however lately I've been in the habit of lowering the number of CS. I like to think that this makes it more competitive and challenging, but I realize that it might also make it easier to dominate world congress when that comes about. Thoughts?
     
  15. Kintara

    Kintara Chieftain

    Joined:
    Jul 3, 2013
    Messages:
    146
    Location:
    Kailua, HI
    While I was messing around with the advanced era start options, I noticed that the Classical era seems like a nice sweet spot. The nicest thing about it is that it essentially adds a whole lot of possible options to the choices in the first turns. There are a lot of techs to choose from at the start of the Classical era. All the ancient era wonders are unlocked and available. It basically gives you more of a chance that you can choose to do something no one else is doing. Also, simply having more choices to weigh makes for more interesting decisions. You start with a couple of spearmen and a worker, which is particularly nice if you like the longer time settings. It gives you more to do immediately.
     
  16. eewallace

    eewallace Chieftain

    Joined:
    Nov 1, 2005
    Messages:
    797
    Location:
    USA
    Map: Continents or small continents
    Size: Standard
    Speed: Standard
    AI Civs: Random (standard number)
    City States: Standard number
    Me: Working my way through all the leaders
    Difficulty: Emperor
     
  17. iconocast

    iconocast Chieftain

    Joined:
    Mar 27, 2012
    Messages:
    375
    standard/quick speed

    map fractal ( the best of continents and pangea all in one map)

    imortal
     
  18. jogi

    jogi Chieftain

    Joined:
    Oct 23, 2013
    Messages:
    50
    Location:
    Winnipeg
    That's quite interesting, I've never considered playing a game without starting in the Ancient era, but you bring up some good points. I'll have to try this some time. I wonder if the AI players receive free techs like they do when you start in the Ancient era at higher difficulties?
     
  19. Kintara

    Kintara Chieftain

    Joined:
    Jul 3, 2013
    Messages:
    146
    Location:
    Kailua, HI
    I'm honestly not sure. But I think what happens is that the AI has a bit more of a choice than it does in a normal start. The ancient tech bonuses are hard-coded, but I think the advanced start bonus is a more generic lump sum that they spend according to their personalities.
     
  20. CaptainPatch

    CaptainPatch Lifelong gamer

    Joined:
    Sep 6, 2007
    Messages:
    832
    Location:
    San Rafael, CA, USA
    King+ Difficulty
    Marathon
    Huge map
    Pangaea continent
    Ancient era
    8-12 civs
    41 City States
    world age 4 billion years
    Temperate
    Normal rainfall
    Low sea level
    Abundant resources
     

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