1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Favorite Unique Unit?

Discussion in 'Civ5 - General Discussions' started by Tavelon, May 3, 2011.

?

Best unit in Civ5? (No DLC included for poll restraints.)

  1. American Minuteman

    4 vote(s)
    2.2%
  2. American B17

    2 vote(s)
    1.1%
  3. Arabian Camel Archer

    3 vote(s)
    1.7%
  4. Aztec Jaguar Warrior

    7 vote(s)
    3.9%
  5. Chinese Cho-ko-nu

    33 vote(s)
    18.2%
  6. Egyptian War Chariot

    0 vote(s)
    0.0%
  7. English Longbowman

    20 vote(s)
    11.0%
  8. English Ship of the Line

    1 vote(s)
    0.6%
  9. French Musketeer

    3 vote(s)
    1.7%
  10. French Foreign Legion

    7 vote(s)
    3.9%
  11. German Landsknecht

    4 vote(s)
    2.2%
  12. German Panzer

    2 vote(s)
    1.1%
  13. Greek Hoplite

    3 vote(s)
    1.7%
  14. Greek Companion Cavalry

    10 vote(s)
    5.5%
  15. Indian War Elephant

    1 vote(s)
    0.6%
  16. Iroquois Mohawk Warrior

    5 vote(s)
    2.8%
  17. Japanese Samurai

    25 vote(s)
    13.8%
  18. Japanese Zero

    0 vote(s)
    0.0%
  19. Ottoman Siphai

    1 vote(s)
    0.6%
  20. Ottoman Jannisary

    20 vote(s)
    11.0%
  21. Persian Immortal

    5 vote(s)
    2.8%
  22. Roman Legion

    18 vote(s)
    9.9%
  23. Roman Ballista

    1 vote(s)
    0.6%
  24. Russian Cossack

    3 vote(s)
    1.7%
  25. Siam Naresaun's Elephant

    3 vote(s)
    1.7%
  1. Tavelon

    Tavelon Chieftain

    Joined:
    Oct 14, 2010
    Messages:
    38
    Location:
    Newport Beach, CA
    What's your favorite unique unit and why? Even if you haven't played every faction yet, still feel free to answer. Just what is the best unit in Civ5? In the poll, I didn't have room for dlc or for Songhai. But if you think they're the best, still feel free to say so.

    My pick was the Roman Legion-their increased strength helps them gain the upper hand in most battles, plus their ability to build roads and forts is invaluable in the early stages of the game when your workers are already hard pressed building improvements over the empty lands. The other two worthy of mention would be:
    1. French Foreign Legion-firstly, their ability to have improved fighting in enemy territory is great. Most unique units improve in friendly territory, and while that's fine, when you're fighting at home, you already have the advantage (city bombardment, etc). Also they're pretty cool and they remind me of those old 1930's movies.

    2. Greek Companion cavalry-dominates the battlefields in the ancient era. Plus their increased great general emergence is useful. Especially great when combined with Greece's other UU, the Hoplite.

    3. Cho-Ko-Nu-more from experience by the enemy rather than playing it myself. Their second strike ability is devastating in sieges, both defending and attacking.

    Best DLC Unit: Have only played as Mongolia and Polynesia so far, so I can't give a fair opinion. The Spanish ones look really good.
     
  2. Gallean88

    Gallean88 Squid Gynaecologist

    Joined:
    Apr 7, 2010
    Messages:
    69
    Location:
    San Francisco, CA
    Keshiks are pretty amazing and pretty much make the Mongols as a civ, but I do also like B-17s a lot. I've had a couple of games that I might have lost had it not been for B-17s and their ridiculous bombing prowess.
     
  3. VirginiaRounder

    VirginiaRounder Warlord

    Joined:
    Feb 20, 2007
    Messages:
    100
    I love the Longbowman. It's pretty much the only good thing about the weak as a kitten English.
     
  4. swimslave

    swimslave Chieftain

    Joined:
    Aug 6, 2010
    Messages:
    32
    This post reminded me that I should go back and try to use the English again. I always thought the Longbowman could be amazing with their extra range if you could get them quickly but I never found a smart way to jump up to them. But that was back when the game was first released. With the patches and extra experience (I only recently started to trade extra resources for extra money...duh) I bet I could develop an army of about 4-5 longbowmen that would be devastating with 2-3 swordsmen (or even pikemen if no iron) and a horseman.
     
  5. Gordon Brittas

    Gordon Brittas Blackadder's Half Brother

    Joined:
    Mar 30, 2011
    Messages:
    315
    Location:
    Manchester UK
    I beg your pardon?
     
  6. PimpmyCiv

    PimpmyCiv Chieftain

    Joined:
    Apr 24, 2011
    Messages:
    65

    Longbowman are nice, but they don't last long and you can't upgrade them and use their promotions...

    Keishiks are easily the best unit in the game (for their era). While, like longbowman, you can't use their promotions on upgrade, you can pretty much own the map by the time they are oudated.

    Also a big fan of the Persian Immortal. Since the unique ability stays with promotions, the extra healing (especially stacked with other healing benifits), is just amazing for protecting your seige units.
     
  7. bronzeager

    bronzeager Chieftain

    Joined:
    Apr 12, 2011
    Messages:
    89
    Location:
    WA
    went with jannisary, but cho-ku-nu and mandekalu cav are close 2nd and 3rd.

    if used properly, an army of jans (or upgrade to rifles and beyond) are nearly unbeatable.
     
  8. Babri

    Babri Emperor

    Joined:
    Apr 16, 2010
    Messages:
    2,450
    Location:
    Pakistan
    Keshliks are the best ! :)
     
  9. qyll

    qyll Prince

    Joined:
    Jan 16, 2010
    Messages:
    344
    Janissaries by far. They single-handedly make the Ottomans worth playing.
     
  10. vexing

    vexing knows

    Joined:
    Dec 24, 2010
    Messages:
    2,668
    the best unit is clearly janissary, i went with the title and voted for my favorite instead: aztec jaguar.

    the troubles with janissary are two fold: you have to be playing as ottomans, and they're a musket unit so you can't upgrade to them and your time period for building is short.

    jaguars with the heal two on a kill are like mini janissary with the huge bonus of being available early and able to turn into longswords.
     
  11. Omega124

    Omega124 Challenging Fate

    Joined:
    Nov 1, 2008
    Messages:
    7,083
    Gender:
    Female
    Location:
    Albany, New York
    I love the Hoplitite. When my spearmen are just as strong as swordmen, there is no problem.
     
  12. bronzeager

    bronzeager Chieftain

    Joined:
    Apr 12, 2011
    Messages:
    89
    Location:
    WA
    yes, playing as Aztecs is definitely a lot more fun, particularly in the early game.
     
  13. Lyoncet

    Lyoncet Emperor

    Joined:
    Dec 20, 2009
    Messages:
    1,676
    Location:
    Minnesota
    I'm not familiar enough with all the civs to vote on this, but I can say that I've been very impressed with the Tercio. Way better than muskets (only cost a few [20?] more hammers), way better than longswords (actually take fewer hammers [I think], resourceless), and straight up slaughter anyone who didn't decide not to use mounted units when they saw someone was playing Spain. Unfortunately, they have all the drawbacks of being a musket replacement and the only benefit that carries over to rifles is the extra mounted strength, or they'd probably be in my top 3.

    If I had to pick though, I'd say Janissaries, probably followed by Keshiks and Immortals. Come to think of it, between Immortals, Janissaries, and Camel Archers, you've got a really high concentration of bang-up UUs in a relatively small portion of the world. Funny.
     
  14. Save_Ferris

    Save_Ferris Admiring Myself

    Joined:
    Feb 26, 2011
    Messages:
    3,138
    Location:
    Straight Outa Ponyville
    I'd say Samurai, rushing them = medieval wall of death. But I also like Longbowmen. Need to try out Jannisaries, they seem to be an excuse to play as the Ottomans.
     
  15. Mark the Bold

    Mark the Bold Warlord

    Joined:
    Oct 4, 2010
    Messages:
    149
    Well it may not be the best, but the most common pain in my ass on MP games is Narusan's elephant. They're just darn mean. Pikemen are practically useless against them and they are very easy to spam.

    But I also agree with the Samurai. Japan is formidable at that stage of the game.
     
  16. Stormbolt

    Stormbolt Chieftain

    Joined:
    Jun 11, 2010
    Messages:
    95
    Previously, it was the Samurai, but Denmark's units could quickly take that spot.
     
  17. Save_Ferris

    Save_Ferris Admiring Myself

    Joined:
    Feb 26, 2011
    Messages:
    3,138
    Location:
    Straight Outa Ponyville
    Yes, I have been looking forward to berzerkers for a while. Skis were a surprise, I was expecting a boat UU.
     
  18. homerj

    homerj Deity

    Joined:
    Oct 29, 2010
    Messages:
    36
    Location:
    United States
    I'll give some love to the American Minutemen.

    If you want to go domination on a continents map, you can get these right around the time you want to scout the other continent. And these are scouts with guns. Use the +1 for all terrain to quickly scout, then you can put them in place and upgrade to riflemen to start you war there. And it also makes your units a little harder to kill because of the movement, which is always nice because unless you want to actually annex a city, units take some time to get there.
     
  19. TM Moot

    TM Moot King

    Joined:
    Nov 11, 2005
    Messages:
    693
    Location:
    Somersetshire
    :agree:
     
  20. Tabarnak

    Tabarnak Cut your lousy hairs!

    Joined:
    Sep 17, 2010
    Messages:
    5,968
    Gender:
    Male
    Location:
    Québec
    I picked Cho-ko-nus. For mp they are quite effective for both defense and offense. They also get promos faster. And they can upgrade to riflemen.
     

Share This Page