MqsTout
Warlord
Usually:
*Normal speed, standard size, low sea level, noble difficulty.
*Map script varies (most commonly, tectonics, fractal or ocean-middle doughnut).
*Random leader. Unrestricted leaders. Ranging between 10 and 18 civs depending on my mood.
*Tech Brokering OFF (Trading is on). Diplomatic victory off, usually Vassals off. I usually enable culture flips after conquest to keep me on my toes.
Sometimes:
*Raging Barbarians
*"Advanced Start" at 100 points (capital placement only)
*Random Personalities.
BtS 3.17 with unofficial patch.
Frequent XML mods:
3 national wonders per city instead of 2
Great Wall costs more; starts later; becomes a national wonder.
*Normal speed, standard size, low sea level, noble difficulty.
*Map script varies (most commonly, tectonics, fractal or ocean-middle doughnut).
*Random leader. Unrestricted leaders. Ranging between 10 and 18 civs depending on my mood.
*Tech Brokering OFF (Trading is on). Diplomatic victory off, usually Vassals off. I usually enable culture flips after conquest to keep me on my toes.
Sometimes:
*Raging Barbarians
*"Advanced Start" at 100 points (capital placement only)
*Random Personalities.
BtS 3.17 with unofficial patch.
Frequent XML mods:
3 national wonders per city instead of 2
Great Wall costs more; starts later; becomes a national wonder.