Infantry#14
Emperor
- Joined
- Dec 26, 2006
- Messages
- 1,600
or City celebration: here is how it works:
Requirement: the city must have a granary, over 6 pop and has over 1/2 food in the storage.
By paying 10 gold x # pop in the city and empting all the accumulated food, the city celebrates. While the city has a feast, the city gains a temporary 1 happiness for 10 turns (like a normal whipping time), boost in culture by +25% for 10 turns, +1 culture for 10 turns (act as a monument), the city immune to revolt for 10 turns (unless your unhappiness > happiness), and immune to spy mission that incite unhappiness.
Requirement: the city must have a granary, over 6 pop and has over 1/2 food in the storage.
By paying 10 gold x # pop in the city and empting all the accumulated food, the city celebrates. While the city has a feast, the city gains a temporary 1 happiness for 10 turns (like a normal whipping time), boost in culture by +25% for 10 turns, +1 culture for 10 turns (act as a monument), the city immune to revolt for 10 turns (unless your unhappiness > happiness), and immune to spy mission that incite unhappiness.