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Feast

Discussion in 'Civ - Ideas & Suggestions' started by Infantry#14, Apr 8, 2008.

  1. Infantry#14

    Infantry#14 Chieftain

    Joined:
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    or City celebration: here is how it works:

    Requirement: the city must have a granary, over 6 pop and has over 1/2 food in the storage.

    By paying 10 gold x # pop in the city and empting all the accumulated food, the city celebrates. While the city has a feast, the city gains a temporary 1 happiness for 10 turns (like a normal whipping time), boost in culture by +25% for 10 turns, +1 culture for 10 turns (act as a monument), the city immune to revolt for 10 turns (unless your unhappiness > happiness), and immune to spy mission that incite unhappiness.
     
  2. Leodavinci

    Leodavinci Great Merchant

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    So you are buying culture. And some more micromanagement added in case you go for cultural.
     
  3. Scilly_guy

    Scilly_guy Chieftain

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    Don't bring the micromanagement argument here, all he is suggesting is a throw celebration button, is that so much to ask for without being branded.
     
  4. rysmiel

    rysmiel Chieftain

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    I'd be inclined to think of this as better handled as an effect of WLTKD, myself.
     
  5. Scilly_guy

    Scilly_guy Chieftain

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    WLTKD? Am I just being stupid or slow or something?
     
  6. bestbrian

    bestbrian Just this guy, ya know?

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    "We Love The King Day"
     
  7. DMOC

    DMOC Mathematician

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    That event is random, though, and a controlled method of doing it would certainly be a great idea.

    But this "feast" thing should really be more expensive, since it would be kind of difficult for one to use spies to revolt if a city was immune to it.
     
  8. rysmiel

    rysmiel Chieftain

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    WLTKD in Civs prior to Civ IV happens when you have more happy than content people and no unhappy people. Eminently controllable with a little application of luxuries.

    In Civ 1 and 2, it gives you a free population point every turn while you can grow, which is overpowered. In Civ 3 it has been nerfed. This feast mechanic seems a reasonable middle level of effect.
     
  9. Scilly_guy

    Scilly_guy Chieftain

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    It would only be immune to spies inciting unhappiness and revolt for 10 turns! Perhaps if it is too powerful then sacrificing production for a turn could help balance it. Also the cost could be changed accordingly. I didn't think WLTK(Leader)D was random in Civ IV, I thought it was when a city was really happy with you, I guess I just haven't paid enough attention.
     

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