Medicine_Man_55
Warlord
With Fall from Heaven 2 cruising into the long-awaited polishing stages of its life cycle, I imagine that feature ideas, requests, or whatever you want to call them are about as welcome as a good case of the clap. I don't blame Kael and company if they mentally transfix me with a howitzer shell for even speaking up at this point, but I'm going to anyhow. Yay me.
One thing that occurred to me while playing FfH2 v.34, is how much I like defending my civilization against determined waves of barbarian attackers. In fact, I harbor a secret desire to play a game (or several) of FfH where this is the bulk of the challenge.
I should have my head examined. Really.
Is it possible to add another game option that gives a barbarian spawn setting *above* Raging Barbarians -- like Insane Barbarians or some-such? Well I'm sure it is possible, but what files (.C & .H) are involved?
Ideally it would be a new game option, to be used on special game maps (constructed using the map editor), that would not be mandatory if you just wanted to have a normal game. In a game with the Insane Barbarians ruleset, barbarian spawns would start like Raging Hordes and then ramp up to much more ludicrous extremes. Ideally an Insane Hordes game would also allow advanced demons and undead to spawn as barbarians in the late game as well -- all with orders to attack the cities and units of civilization.
Basically, I'm wondering how much work it would be to create a Player-vs-Environment version of FfH? I'd be happy to do the work myself (although I may need to buy programming tools), but I could use a point in the right direction.
Cheers.
One thing that occurred to me while playing FfH2 v.34, is how much I like defending my civilization against determined waves of barbarian attackers. In fact, I harbor a secret desire to play a game (or several) of FfH where this is the bulk of the challenge.
I should have my head examined. Really.
Is it possible to add another game option that gives a barbarian spawn setting *above* Raging Barbarians -- like Insane Barbarians or some-such? Well I'm sure it is possible, but what files (.C & .H) are involved?
Ideally it would be a new game option, to be used on special game maps (constructed using the map editor), that would not be mandatory if you just wanted to have a normal game. In a game with the Insane Barbarians ruleset, barbarian spawns would start like Raging Hordes and then ramp up to much more ludicrous extremes. Ideally an Insane Hordes game would also allow advanced demons and undead to spawn as barbarians in the late game as well -- all with orders to attack the cities and units of civilization.
Basically, I'm wondering how much work it would be to create a Player-vs-Environment version of FfH? I'd be happy to do the work myself (although I may need to buy programming tools), but I could use a point in the right direction.
Cheers.