Hello all,
I just wanted to say that I am having the most fun with the current MoM I got from ModDB. Shoutout to whoever compiled it there so I can download it in one go.
My current game is with the Elohim and boy are they amazing. I thought they were boring generic goody-two-shoes but boy was I wrong. The Monks have excellent special promotions and in particular the one class that gives them +2 holy combat plus 100 chance to apply verdict (which makes enemies 50 more vulnerable to holy) is so nice. You have to farm them up a little bit as with every unit in this game but now I have a group of elite monks that absolutely decimated the neighbouring Calabim.
So far I am the only good nation and apparently everyone hates my living guts. This is going that far, that as soon as I meet a new nation they pretty much declare war the turn after. Probably some diplomacy or perhaps evil magic going on I reckon.
Anyhow I pretty much wiped the Calabim (shoutout to the map design, which created many interesting tactical chokepoints!) and by doing so I got hold of a few blood witches, so now I will turn my good super-monks into super-vampire-monks!
I really had to struggle for some time as the Calabim were attacking from the north with hordes of Moroi and witches, the Luchuirp from the west with loads of marble golems led by Barnaxus (who I dispatched and I am keeping his parts as trophies
) and then the Ljosafar (the one known nation considerably bigger than me) attacked me from the east. This prompted me to use my national spell which saved my bacon by giving me more time for troop movements.
But wait, there's more! Because I am tolerant (haha
) the Luchuirp city I took lets me build Golems now, which is pretty cool. And obviously the Vampire cities will do their respective thing. Very cool!
The hard army cap is severely limiting me, but honestly it feels very fun while increasing the challenge level. Five units per city garrison are free but the rest is limited. This makes every unit feel waaaay more important than say, a single unit in regular BtS.
In general, the early game feels very difficult in this mod on account of the barbarians, but once you work it out, that you have to farm barbs as well as possible to stack up your elite troops you're fine. It just took me some time to realize that you can't just send your troops out for scouting the way you're used to. Every expedition must be carefully planned and set up. Great!
Okay sorry for the wall of text for this (mostly) dead game, but I felt like sharing and expressing my gratitude for the ppl who made this. I am at home with the Covid but this mod is making time fly by like it's nothing!
I just wanted to say that I am having the most fun with the current MoM I got from ModDB. Shoutout to whoever compiled it there so I can download it in one go.
My current game is with the Elohim and boy are they amazing. I thought they were boring generic goody-two-shoes but boy was I wrong. The Monks have excellent special promotions and in particular the one class that gives them +2 holy combat plus 100 chance to apply verdict (which makes enemies 50 more vulnerable to holy) is so nice. You have to farm them up a little bit as with every unit in this game but now I have a group of elite monks that absolutely decimated the neighbouring Calabim.
So far I am the only good nation and apparently everyone hates my living guts. This is going that far, that as soon as I meet a new nation they pretty much declare war the turn after. Probably some diplomacy or perhaps evil magic going on I reckon.
Anyhow I pretty much wiped the Calabim (shoutout to the map design, which created many interesting tactical chokepoints!) and by doing so I got hold of a few blood witches, so now I will turn my good super-monks into super-vampire-monks!
I really had to struggle for some time as the Calabim were attacking from the north with hordes of Moroi and witches, the Luchuirp from the west with loads of marble golems led by Barnaxus (who I dispatched and I am keeping his parts as trophies

But wait, there's more! Because I am tolerant (haha

The hard army cap is severely limiting me, but honestly it feels very fun while increasing the challenge level. Five units per city garrison are free but the rest is limited. This makes every unit feel waaaay more important than say, a single unit in regular BtS.
In general, the early game feels very difficult in this mod on account of the barbarians, but once you work it out, that you have to farm barbs as well as possible to stack up your elite troops you're fine. It just took me some time to realize that you can't just send your troops out for scouting the way you're used to. Every expedition must be carefully planned and set up. Great!
Okay sorry for the wall of text for this (mostly) dead game, but I felt like sharing and expressing my gratitude for the ppl who made this. I am at home with the Covid but this mod is making time fly by like it's nothing!