Feedback, Requests, and Questions After 1st Game

GKling

Chieftain
Joined
Oct 27, 2005
Messages
54
Well, sort of after my first game since I decided I needed to start again at a higher difficulty level, but that’s for another post.

Anyway, here’s a few things I would like to see added/fixed in upcoming patches, as well as a couple of questions. Submitted with all due respect (something that seems in short supply in these forums of late) and in no particular order:

No Multiplayer Hotseat
Say what now? My heart sank when I saw this was not part of CiV, and I hope to see the mode included once again - soon. Had I known this was not an option I probably would have held off on my purchase until it was.

User Interface Resizing Option
While my eyesight isn’t 20/20 anymore, I also don’t need cokebottle glasses to read.:crazyeye: The UI boxes/buttons strike me as almost comically large, and seem to take up way too much monitor real estate during the game (especially the mini-map). I could easily get by with them at half the size they currently are. Perhaps future updates could offer some sort of resize/reposition options. It would be greatly appreciated.

Multi-Turn Unit Movement
This needs to be tweaked to make it less cumbersome. If I want to send unit ‘A’ on a 5 turn march and the target hex is already occupied by unit ‘B’ (who I know will be long gone by the time ‘A’ arrives there) it cannot be done – you are forced to select another target hex. Would it not make more sense to pick any target hex, have ‘A’ get as close as it can, then request new orders if its destination is still blocked when it gets close? It would really streamline moving large numbers of troops cross-country, IMHO.

Use Gold To Complete Units Already In Production
I like the fact that if you have the funds you can instantly buy a Unit with zero production delay. Why then can’t you do the same with something that a city has already started working on in the queue? For example, let’s say I have a city producing a Spearman, and it has four more turns left before it is built. If I have enough gold I can churn out a new troop every turn in that same city, but my Spearman in queue is stuck there and can’t be sped up by any means that I could find. Odd.

What Happens When You Lose A Wonder Race?
I was working on The Oracle (2 turns away from completion) and another Civ beat me to it. I had the alert that ‘The Oracle has been built in a far-away Land’, then the city I was trying to build it in just prompted me for my next production pick with the message ‘Oracle Completed’. Did I get some kind of gold refund for my lost production? I saw no message to that effect. Just curious if the time spent trying to build the wonder was a waste or not.

Fortify Until Healed – How Long?
When setting a damaged unit to rest until it heals, is there any way to tell how many turns it will take before they are back to full strength? I have not yet been able to figure out how, so if someone knows kindly clue me in.

And In The Beating A Dead Horse Department…
*Map scrolling problems on Dual Monitor systems.
*The Intro Movie controversy (without having to edit .INI files – just a mouse click that shuts it off and presents a nice little ‘loading’ bar or something).
*Wonder/Victory Videos, or the lack thereof. Bring them back please.
*And last but not least…the AI. I am withholding further comment until I play at higher levels, but I will say that I have a bad feeling about this so far. I hope I am wrong.

Overall I am enjoying the game, though I did purchase it under the assumption that there would be kinks to be worked out post-launch. This is just my way of giving some feedback on what I've seen so far. Thanks for reading.
 
Top Bottom