I've been playing around with creating new units and thought I'd share this one in case anyone finds it useful. This is a longswordsman with the head of a female settler. I gave her longer hair and a slightly more feminine figure in blender. (It's definitely not perfect -- as you can see from the Nexus Viewer screenshot, the seams are prominent. Spoiler : This happens with every new unit I create. Seems to be a problem with the GR2 file itself, not the DIFF as I've experimented using original game DIFFs and get the same result when using them with my new GR2's. If any of you can tell me how to fix this, I'll fix and re-upload.) However, the unit looks a lot better at a smaller-scale in game (scale 0.25 in this screenshot) and I think it's still usable. Edited to add: This is not a mod. Zip file contains fxsxml, gr2, DIFF and SREF.