xienwolf
Deity
This here thread is for pointing out where my best intentions have gone horribly wrong.
Please post any bugs you encounter with as much detail about how it happened and possibly even a savegame. I'll fix what I can when I can
For OOS related issues, please read this post: OOS Logger. Then include the OOS log file as an attachment so we can figure out what caused the issue.
Updated through Post 112
Please post any bugs you encounter with as much detail about how it happened and possibly even a savegame. I'll fix what I can when I can
For OOS related issues, please read this post: OOS Logger. Then include the OOS log file as an attachment so we can figure out what caused the issue.
Changes slotted for next release
- Fixed a CtD caused when a unit tries to go Barbarian and has Loyalty
- Units will again be able to capture other units in combat
Reported Bugs not solved
- Instant OOS if a Human makes an attack with Patch E or later DLL
- Kylorin Monument appears not to be applying health bonus
- Korrina the Red Lady can accept Headless Promotion
- Aggressive & Guardsman are giving free promotions to more unitcombats than advertised
- Werewolf Promotion doesn't create new Werewolves, it just marks race (Actually not a bug, just something which would be nice to make the Foxford results more worthwhile)
- After gaining promotions while exploring Lairs, occasionally unit cycling fails to work for the affected unit
- Fawns can get default races that make no sense for them (possibly need their own racial promotion, elemental may be suitable)
- Volcanoes are cleared by Hell Terrain (due to being a Feature). Need Hell Routine to replace any tile with a Volcano with a Mountain (or even better, make it make all Mountains and Volcanoes into Volcanoes and some base Hell, possibly Burning Sands if it proves memory capable)
- Dowsing is not buildable
- Cualli Assassins show wrong model
- Scions Archer unit is only 1/3 proper model
- UnitStatistics is not recording data
- Barbarian World setting slows down between turn times dramatically
- Some Unique Features are being deleted at game start
- Combat Log still not disabled by default
- Metal Weapon Promotions can be carried into units not capable of using them
- Double check that Ice hands out free Ice 1 for having 2 mana, not 3
Cosmetic Issues
- Mazatl Assassins lack unique graphic
- Would be nice to have a choice on letting Raiders units auto-pillage or having them leave the terrain alone
- Danmos's Declare War text key is missing.
Base Code Issues to figure out
- Some events can happen in the same place twice in a game when it makes no sense to do so (monument inscription, etc)
- It is possible to enslave and capture a unit at the same time, getting 2 units from 1
- Unit Pathing doesn't properly account for reduced terrain costs when only part of the stack has the benefit
- No text to announce when a building casts an automated spell between turns
- Decius Leader Picture in the Civilopedia cannot be clicked to link to Decius
- Barbarian Cities can spawn in locations cities are not buildable
- Illusions only heal after KILLING a Living unit, which means they can only heal on defense.
- Tile Art doesn't update with the Dowsing Ritual to show/hide the NIF of the resource
Updated through Post 112