Hi everybody
I was been playing Civ4Col in Vanilla mode for a while, and I get really bored really fast, although this has been one of my fauvorite games ever, (I've played it a ton of times, from de original DOS, to the windows version, and the Java Freecol version)
Then I found AODII, and finally I can play Civ4Col and enjoy, so first of all thanks to all that make this possible.
That said, after playing for I while I have the feeling that the FF, who "accelerates the construction of...", doesn't make any difference.
Maybe I got it wrong, people like Hernando de soto +100% in ranch, and Adam Smith +50% (or 100 I dont remember) in cigars and the other ,
What do they do? Make the construction of the building faster, ??? or increase the final output of the building making possible to create more "products" from the raw materials needed.
I think is the second, but I dont find any difference in the game once I get them
In my current game, I have Hernando de Soto, I should have +100% in the horses production but I have nothing, then I was able to get Adam Smith, but after having him, I didn't find any change or difference in the game (In this case I just reloaded some turns ago and chose a different FF).
But still, I dont know it this is a bug, a problem with my instalation, or just me not understanding some of the mecanichs.
I installed the vanilla game, then the latests patch, and finally the 1.12 version os AoDII
I would appreciate some help, please.
Besides all of this, about the prices in education people, aren't they a little bit high, I mean 750 for training an elder statesman looks a little expensive for me, as you can get him for 2000 (with some "discounts" available from FF this can be like 1700), and in this second case, you dont have to put the "colonist" yourself, you get the colonist also , if the colonist worths 750 (plus 750 this sums 1500) in Europe as I recall, the saving you get from training instead of buying, seems to low for me, have i got anything wrong?
Thanks in advance.
Regards
Renick.
I was been playing Civ4Col in Vanilla mode for a while, and I get really bored really fast, although this has been one of my fauvorite games ever, (I've played it a ton of times, from de original DOS, to the windows version, and the Java Freecol version)
Then I found AODII, and finally I can play Civ4Col and enjoy, so first of all thanks to all that make this possible.
That said, after playing for I while I have the feeling that the FF, who "accelerates the construction of...", doesn't make any difference.
Maybe I got it wrong, people like Hernando de soto +100% in ranch, and Adam Smith +50% (or 100 I dont remember) in cigars and the other ,
What do they do? Make the construction of the building faster, ??? or increase the final output of the building making possible to create more "products" from the raw materials needed.
I think is the second, but I dont find any difference in the game once I get them
In my current game, I have Hernando de Soto, I should have +100% in the horses production but I have nothing, then I was able to get Adam Smith, but after having him, I didn't find any change or difference in the game (In this case I just reloaded some turns ago and chose a different FF).
But still, I dont know it this is a bug, a problem with my instalation, or just me not understanding some of the mecanichs.
I installed the vanilla game, then the latests patch, and finally the 1.12 version os AoDII
I would appreciate some help, please.
Besides all of this, about the prices in education people, aren't they a little bit high, I mean 750 for training an elder statesman looks a little expensive for me, as you can get him for 2000 (with some "discounts" available from FF this can be like 1700), and in this second case, you dont have to put the "colonist" yourself, you get the colonist also , if the colonist worths 750 (plus 750 this sums 1500) in Europe as I recall, the saving you get from training instead of buying, seems to low for me, have i got anything wrong?
Thanks in advance.
Regards
Renick.