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[FfH II Art Team Blog]

Discussion in 'Civ4 - Fall from Heaven' started by seZereth, May 19, 2007.

  1. seZereth

    seZereth FfH´s art monk(ey)

    Joined:
    Feb 3, 2006
    Messages:
    3,900
    Location:
    Bayreuth


    This is the Art Team blog for the Shadow Phase.
    For the Art Team Blog of the Fire Phase (before 16.12.o7) please have a look at post #409 or click here
    For the Art Team Blog of the Light Phase please click here

    If you want to remove the blood splatter effects in combat, download the zip attachment and extract it into your FfH directory

    For all those who want a fangorn style ancient forest replacement, click here and unzip it into your fall from heaven II folder (the fiepath is inside the zip). It does not wok with roadcuts and some people might find it hard to spot units/improvements, etc. in it. but nevertheless you might want to give it a try (just delete the assets/art/terrain/features/ancient folder again)


    small update 18.o3.o9
    small update 11.o3.o9
    small update 13.o1.o9
    small update 13.o1.o9
    small update 17.12.o8
    big update 29.o8.o8
    small update 13.1o.o8
    big update 21.o9.o8
    small update 11.o8.o8
    small update 30.o7.o8
    small update 24.o7.o8
    small update 14.o7.o8
    small update 25.o5.o8
    small update 24.o5.o8
    small update o5.o5.o8
    small update o2.o5.o8
    small update 26.o4.o8
    small update o6.o4.o8
    small update 17.o3.o8
    small update o9.o3.o8
    small update o4.o2.o8
    small update o1.o2.o8
    small update 13.o1.o8
    update 16.12.o7
    small update 14.12.o7
    very small update 15.11.o7
    small update 3o.1o.o7
    The thread is supposed to give everyone the chance to have a look at the creation process of visual content for FfH and to feedback (and motivate/ criticize) us.
    It is open for everyone to comment on the Art design stuff, but I would like you to report pink stuff and floating items not here, but in the cosmetic issues thread, thank you and have fun
     

    Attached Files:

  2. AlazkanAssassin

    AlazkanAssassin Engineer

    Joined:
    Oct 18, 2005
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    1,309
    Location:
    Maryland
    It may not look just like this when it's released, but here's a shot of some centaur archers.

     
  3. C.Roland

    C.Roland FFH Art team member

    Joined:
    Nov 26, 2005
    Messages:
    2,112
    Location:
    Quebec
    28 Dec 2007 - Sidar's Ghost and Hero
    Spoiler :
    Some preview of the Sidar

    -Ghost




    -Rathus (with his NetherBlade)



    18 Nov 2007 - The Lamia
    Spoiler :
    A teaser of what the Kurio's spellcaster will look like in shadow :



    Modeled and Skinned from scratch by me. Took me some time to finish, but now I have a base for all the spellcasters.
     
  4. I'll grab a post I guess, but I haven't worked on this in a while. Hopefully I'll get to do that sooner rather than later as I like fantasy units. :)
     
  5. Ploeperpengel

    Ploeperpengel academic precarity

    Joined:
    Feb 2, 2006
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    4,748
    Location:
    Berlin
    Angel of Death

    Spoiler :


    Svartalfar Immortal/WH Black Guard coming soon
    Spoiler :



    Svartalfar/Darkelven Crossbowmen
    Spoiler :


    Valkry ready to punish some evil guys:
    Spoiler :
     
  6. seZereth

    seZereth FfH´s art monk(ey)

    Joined:
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    3,900
    Location:
    Bayreuth
    great, the blog is now open, there is not much to see right now, but we will do our best to keep this updated. so have a look from time to time.
     
  7. Chandrasekhar

    Chandrasekhar Determined

    Joined:
    Mar 30, 2006
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    4,415
    Location:
    Seattle, WA
    I have a question: do you intend to have all of the civilizations eventually have a unique warrior?
     
  8. seZereth

    seZereth FfH´s art monk(ey)

    Joined:
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    Bayreuth
    well, my intention is to have all civilizations ALL UNITS UNIQUE.
    Right now I normally do some units of one civ (mostly melee), before I go on to another Civ.
    But I am considering doing eventually the lower tier units of all civs first (well at least for those civs which I am responsible for), so you get a distinctive start.
    But this will take time ;)

    I hope you dont have anything against it?
     
  9. marioflag

    marioflag History Addict

    Joined:
    Oct 20, 2005
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    1,897
    Location:
    Napoli, Italy
    Having shields with civ coat of arms is really a nice art, and makes units more distinctive.Crusader model with Order coat of arms on the shield was just a piece of art.I hope to see more units with shields that have shown their civ coat of arms.


    I have just one request as a religion monger, when we will have the final models of Holy Shrines?I am really waiting to see how Necronomicon will appear ;)
     
  10. Grey Fox

    Grey Fox Master of Points

    Joined:
    Dec 19, 2001
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    8,726
    Location:
    Sweden
    It's a great goal. Good Luck! :)

    If you need any help with your work, pm me. I could make some weapons for ya or something. (Finally got Maya to work again)
     
  11. Frozen-Vomit

    Frozen-Vomit Chieftain

    Joined:
    Mar 15, 2006
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    Location:
    Vienna, Austria
    Please make this thread a sticky :)
     
  12. MayNilad Man

    MayNilad Man Chieftain

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    Jun 30, 2005
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    693
    Location:
    Annapolis
    Why don't you just make the graphics an optional download, esp. for those with less than stellar computer specs...
     
  13. seZereth

    seZereth FfH´s art monk(ey)

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    hehe, yea, Kael if you read this, make it a sticky :)
     
  14. woodelf

    woodelf Bard

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    Gallery
    Kael might have to actually work, so I will. :)
     
  15. seZereth

    seZereth FfH´s art monk(ey)

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    the second favour in one day... I might owe you a well designed hero unit :)
     
  16. Gamestation

    Gamestation Introducing Servo

    Joined:
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    Finally, no more Confucian woodelf.
     
  17. woodelf

    woodelf Bard

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    :cool:

    I look forward to seeing what I look like. ;)
     
  18. C.Roland

    C.Roland FFH Art team member

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  19. MrUnderhill

    MrUnderhill Civ-loving Hobbit

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    655
    So is that recolored Armageddon counter at the top the new "official" FFH logo?
    You guys could make a sweet main menu title out of it.

    Oh yeah, back on topic, I've been working on some unit models (like the Valkyrie) for a while now. If the Art Team is interested, I could post some here. They're nowhere near as good as you guys' work, but it's something. :lol:
    By the way, SeZ, I noticed that you're using Blender for the Elohim warrior. I've been using it myself, and I was wondering, is it possible to make Civ-friendly animations in Blender?
     
  20. seZereth

    seZereth FfH´s art monk(ey)

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    It is the official "fire" phase logo.
    (and yes apparently we will have one for shadow and ice too ;))

    So, yes please post all your stuff you want to share and tell us if we should use it as a base to improve or if you want it "1 or 0" (in like it is or not).
    And Ploe is already working on a Valkyrie, so don`t spend too much time with this, if you dont really want it personally.

    Second:
    Blender does not support any animation thing. you cant even watch them. for that you need 3dsmax.
     

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