FfH trivia game thread

Black whole got it all right. Hope you liked the question.
Off-topic, question from backstory for Kael- why did Rosier fall? Pedia entry is a bit unclear.
 
Ummm... Ahh, I have one:

Two wonders are taken from a mythology, which really exist. Name the wonders and the mythology (chinese mythology, for example).
 
Black whole got it all right. Hope you liked the question.
Off-topic, question from backstory for Kael- why did Rosier fall? Pedia entry is a bit unclear.

Yeah, I intentionally hid that because its the subject of one of the scenarios in "Ice". We won't reveal until then.
 
Unless you're asking for wonders that actually exist in the real world, and not wonders from a mythology that exists, (the question is sort of unclear), Yggdrasil and the Prophecy of Ragnarok are more or less from Norse mythology.
 
All right, a question, then... let's see...
I'll go for a very easy one.

Certain leader traits are unique to certain civilizations.
Fallow is one, for the Infernal, and Sprawling is another, for the Kuriotates.
Name another!
 
Perpentach's Insane trait.

Assuming that's okay, here's the next question:

Which health resources are required for making which units?

- Niilo
 
Perpentach's Insane trait.

Assuming that's okay, here's the next question:

Which health resources are required for making which units?

- Niilo

Pigs for boar riders and deer for fyrdwell.
 
I'm wondering how picky I should be...

Well, since I didn't actually have them in mind when I asked the question, I won't require the units that you can summon from the various health-giving mana resources. If I remember correctly, that would include mind, spirit, body, and life - and I can only think of the summons from life II and III at the moment.

All yours, Gamestation.

- Niilo
 
What is the maximum number of times a unit can attack in a turn? (Not including bloodpet feeding or summons)
 
What is the maximum number of times a unit can attack in a turn? (Not including bloodpet feeding or summons)

8, a Raider, Wind Knight, or Brigand, with Mobility II, and Enraged (from Crazed by mutation) and Hasted. With Blitz or Orthus Axe.
 
:goodjob: Grey Fox. Your turn.
 
8, a Raider, Wind Knight, or Brigand, with Mobility II, and Enraged (from Crazed by mutation) and Hasted. With Blitz or Orthus Axe.

Hmm... how about burning blood? That'd add one more, I reckon.
 
Hmm... how about burning blood? That'd add one more, I reckon.

Yeah that's true, forgot that other than Moroi could get it. But as I've figured out a new question, I'll ask it now. :p

Which angel is the patron of the Calabim?
 
for the health ressource needed to build a unit, wouldn't reagents qualify too? for summoners, archmages, and the five religions' mid and high-level priests
 
for the health ressource needed to build a unit, wouldn't reagents qualify too? for summoners, archmages, and the five religions' mid and high-level priests
I didn't consider them because reagents don't give health by themselves. But they do give health under certain circumstances so you could say they qualify in my non-specific question. Good catch.

Note, though, that the only disciple units that require reagents are from the Ashen Veil.

- Niilo
 
Aeron, the Angel of the Body, the great enemy of the Sirona.

Yes that's correct.

Aeron, the Angel responsible for Strength is instead the angel of Hatred (better expressed as physical rage, that which fuels the werewolves). And humanity will forever suffer with weakness because that divine perfect strength is gone.

So for example the starting point for the Calabim is that they are in Aeron's aspect. So that gives us body, hatred, strength, rage. From that we got the Calabim as living vampires, feeding on blood (strength, body), hatred lead to their flavor as being overly cruel (attitude bonus's with civs that treat their people poorly). Aeron's aspect wouldn't work well for undead so the vampires in FfH became living creatures that feed on blood.
 
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