Download here: (retired)
Requires civ version 1.61.
Version 1.10c includes the following updates from 1.10b (not including a bunch of fixed,balance changes and art changes):
Requires civ version 1.61.
Version 1.10c includes the following updates from 1.10b (not including a bunch of fixed,balance changes and art changes):
1. Fixed the fonts.
2. Added the mana icons.
3. Added the Marksman promotion.
4. Added the Peace spell.
5. Added Corlindale (Elohim hero).
6. Added the Undead Slaying promotion (+40% vs Undead).
7. Added the Nullstone Golem unit (Luchuirp, replaces shieldwall).
8. Added the Summon Xag-ya spell.
9. Added the Arcane Golem unit (Luchuirp, replaces sparatori).
10. Added the Blasting Workshop building (Luchuirp, gives all golems created the ability to fireball).
11. Added the Armament Molds building (Luchuirp, gives all golems created the heavy promotion).
12. Added the Velox Workshop building (Luchuirp, gives all golems created the light promotion).
13. Added the Golem Workshop building.
14. Added the Light promotion (increased movement and withdrawal chance, slightly lower strength).
15. Added the Heavy promotion (increased strength and lower movement).
16. Added the Handicap info to the FfH editor.
17. Pillaging an improved node now resets it to a base mana node.
18. Added the Inquisitional Hall building (Order advanced temple).
19. Added the Demons Altar building (Veil advanced temple).
20. Added the Scourge promotion (+40% vs disciples).
21. Bloom starts a "New Forest" which will in time grow to a normal forest.
22. Forests in Fellowship of Leaves civs have a chance of growing into Ancient Forests.
23. Added the Treant unit.
24. Added the Summon Treant spell (Summoning, Nature 2).
25. Treants have a chance to spawn to defend ancient forests for Fellowship of Leaves civs.
26. Scorched Earth trait now auto-raze's cities.
27. Agnostic trait keeps the player from accepting a state religion.
28. Added the Consume Soul spell.
29. Added the Eater of Dreams unit (Sheaim, replaces archmage).
30. Archmages, Summoners, High Preists and Inquisitors can't be built, they have to be upgraded from a level 6 or higher unit (testing the mechanic).
31. Added the Adventurer unit (Grigori hero).
32. Added the Adventurers Guild building (Grigori).
33. Blocked the Archmage, Summoner, Mage, Conjurer, High Priest and Immortal from being built.
34. Added level requirement on upgrade for the above units.
35. Added the Treetop Defence spell (Sorcery, Nature 1).