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FfH2 0.23 Bug Thread

Discussion in 'Civ4 - Fall from Heaven' started by Kael, Jul 13, 2007.

  1. dewell

    dewell Warlord

    Joined:
    Jun 29, 2007
    Messages:
    171
    Hi :)

    I'm from Germany and involved in the German translation.

    I just started a 0.23 Game with the Luchuirp Dwarves and first of all i noticed the skin of the mud/loam golems that replace the construction units.

    Is this the right skin for a golem?

    (hope it's the right thread)
     
  2. hexagonian

    hexagonian of the realm of Hexagonia

    Joined:
    Jan 22, 2002
    Messages:
    217
    Location:
    Lombard, Hexagonia
    My last version of Catacomb that I sent you had shelves of books... :confused: though I am guessing that the revised files did not make update 23.
     
  3. Kael

    Kael Deity

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    May 6, 2002
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    Location:
    Ohio
    Hmm.. Maybe that was the great library slide I was thinking about. Either way the poster is correct, not all the movies were checked it.
     
  4. hexagonian

    hexagonian of the realm of Hexagonia

    Joined:
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    Location:
    Lombard, Hexagonia
    Yeah, I just checked what was in v23 and the files that you wanted revised (which included both libraries) are not there.

    Guess that means there will be a media add-on to v24.... :D
     
  5. Nero's fire

    Nero's fire Warlord

    Joined:
    Jul 19, 2006
    Messages:
    114
    Location:
    Kansas
    Sailor's dirge isn't producing any skeletons. Huge, terra 16 Civs aggressive AI it was camped out from my main city for 70+ turns but no skeletons.
     
  6. Uberness

    Uberness Warlord

    Joined:
    Aug 15, 2006
    Messages:
    184
    I believe I'v seen the sailor's dirge produce skeletons, just much slower, and only after orthus appeared,

    Would really like it if it worked like a pirate ship (it did -used- to be one in it's story) and it couldn't prevent working water tiles or pillage workboats, I had it camped outside my capital and pillage both clams and never move.

    The Domination and Culture victory movies say they aren't installed correctly for me, this a problem with anyone else? the other victory movies work.
     
  7. Nikis-Knight

    Nikis-Knight Deity

    Joined:
    Dec 22, 2005
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    5,636
    Location:
    Orange County, CA
    Scout's bonus against animals is either not working or simply not showing up in the combat odds.
     
  8. SoI

    SoI Chieftain

    Joined:
    Mar 23, 2006
    Messages:
    39
    Location:
    Russian Federation
    Skull catapult causes CtD...
     
  9. lordslumber

    lordslumber Chieftain

    Joined:
    Jul 14, 2007
    Messages:
    2
    My friend and I were playing a multiplayer game. When I capture the city Morrtebio in this save-game the game immediately crashes. I've tried it with several different units and on different turns. I tried enabling python errors and didn't see any errors before it crashed.
     

    Attached Files:

  10. Chip56

    Chip56 King

    Joined:
    Jan 19, 2006
    Messages:
    684
    Location:
    Austria
    There is no way Basium can get Angels of death or Repentant Angels since they cant be build and NO unit can be upgraded into them.

    Edit:
    probably because of this:
    19. Changed all the 4th tier mercurian angel units to their own unitclass.
     
  11. mindlar

    mindlar Warlord

    Joined:
    May 13, 2004
    Messages:
    162
    Rust doesn't work on archery units that have metal promotions.
     
  12. Nikis-Knight

    Nikis-Knight Deity

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    Are you sure about this? I applied patch a but do not get this bonus.
     
  13. rusty217

    rusty217 Veil Fanatic

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    511
    Location:
    Nyx
  14. MrPopov

    MrPopov King

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  15. arcaner

    arcaner Chieftain

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    Jan 30, 2007
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    the poisoned "promotion" is not removed when the affected unit is fully healed.
     
  16. Kael

    Kael Deity

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    Ohio
    Unbfortunatly I cant do anything with multiplayer games since their assets are locked (I cant go into world builder and look at anything).
     
  17. GeeJo

    GeeJo Flibbertigibbet

    Joined:
    Oct 14, 2006
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    Location:
    Warwickshire, England
    You have to spend a turn after being fully healed doing nothing for the poison to disappear.
     
  18. GeeJo

    GeeJo Flibbertigibbet

    Joined:
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    Location:
    Warwickshire, England
    svartsidarmerge.jpg
    The Svartalfar and Sidar seem to share the same colour territory, meaning their borders don't show up (looks like one continuous territory.) In the above example, the Sidar own Kwythellar while the Svartalfar own Nameless Tower and most of the other tiles in the area. There's a similar issue with Hyborem and the Barbarians, but I figured that one might be intentional as he has the Barbarian trait.
     
  19. Nikis-Knight

    Nikis-Knight Deity

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    What the heck is up with these odds?
     

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  20. Grey Fox

    Grey Fox Master of Points

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    Maybe cause you dont have full HP? (5.2 vs 5.2 would be 50% tho :p)
     

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