achilleszero
Emperor
Where or how is the the animation for when a figher is set on a patrol or intercept mission? It doesnt seem to be a normal kf file with all the normal fighter animations. None of those actually move the fighter in real space, they just make it bob up and down in place. There also doesnt seem to be anything in the vanilla FPKs effects/attachables, like there are for bomber runs. So what exactly makes a fighter do its little circular holding pattern?
