nzcamel
Nahtanoj the Magnificent
I'd pay more for better AI etc. But I do appreciate not everyone will. I think Firaxis and 2K could take a look at the Kickstarter model to help with that.
Ironically what I'm proposing they do isn't great with the product I associate it with most - board games.
On Kickstarter many of them are offered up with expansions you can buy along with the base game upon release. And with a bunch of other bells and whistles that are either optional or unlocked with greater number of preorders.
Civilization 7 should do something similar with an AI "expansion". If you want the mass market AI you still get the game for $90 or whatever. If you want something that's a bit more brutal on release, you can pay more towards it.
It makes far more sense in a computer game, compared to boardgames, where the expansion available from the start isn't more content (that hasn't been widely tested) but is proper hard levels for those who want them.
I know there will be some push back on an idea like this from the "I paid for the game once and that should cover everything crowd" but realistically they're a shrinking part of the computer game market as more and more people see having DLC's for all sorts of content as being not only normal, but meeting people's different wants out of a game.
This to me is a win/win.
Ironically what I'm proposing they do isn't great with the product I associate it with most - board games.
On Kickstarter many of them are offered up with expansions you can buy along with the base game upon release. And with a bunch of other bells and whistles that are either optional or unlocked with greater number of preorders.
Civilization 7 should do something similar with an AI "expansion". If you want the mass market AI you still get the game for $90 or whatever. If you want something that's a bit more brutal on release, you can pay more towards it.
It makes far more sense in a computer game, compared to boardgames, where the expansion available from the start isn't more content (that hasn't been widely tested) but is proper hard levels for those who want them.
I know there will be some push back on an idea like this from the "I paid for the game once and that should cover everything crowd" but realistically they're a shrinking part of the computer game market as more and more people see having DLC's for all sorts of content as being not only normal, but meeting people's different wants out of a game.
This to me is a win/win.