First Ever Humankind Event: Día de los Muertos

Discussion in 'Humankind - General Discussions' started by The_J, Nov 3, 2021.

  1. The_J

    The_J Say No 2 Net Validations Super Moderator Supporter

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    Catrina_4_1280.jpg

    From: https://www.games2gether.com/amplitude-studios/humankind/blogs/789


    This sounds like temporary achievements to me, no?


    ----------------------------
    Part 2:
    https://www.games2gether.com/amplitude-studios/humankind/blogs/792
     
    Last edited: Nov 17, 2021
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  2. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    That's a really cool idea. And I love having avatars and customization options as rewards.
     
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  3. Atlas627

    Atlas627 Deity

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    The event is certainly temporary, though it may recur for all we know.

    I selected Olmecs to start my new game, and I noticed the standard units all have a North/Mesoamerican art now! I assume this is because I picked the Olmecs, and it will change as I play? I sure hope so. If they just swapped all the art during the event then I will be sad (though it still looks great).

    Odd that the Draftees have the same art, though. Every other unit that has a person in it has changed art, as far as I can tell.

    Edit: Fighting the Hittites, who have different art for their Scouts! Maybe all the units have unique art for the cultural groupings? Would be crazy if they did unique art for every culture...though I suppose the late-game cultures require fewer unit arts.
     
    Last edited: Nov 3, 2021
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  4. Elhoim

    Elhoim Iron Tower Studio Dev

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    It's a permanent change, and yes, they update when you change cultures to reflect the one you are currently using.
     
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  5. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Indeed. They've added regional variants for many of the generic units.
     
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  6. Catoninetales_Amplitude

    Catoninetales_Amplitude Prince

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    Yes, there's varied unit art by culture group now. For each individual culture would be a bit more than we can manage, so I believe the solution is more region based.

    As for the Draftees: There's a bug with them where they don't use the right art. Similarly, we noticed that the Mongols are accidentally assigned the SEA variation instead of the East-Asian variation. (I am sure somebody on this forum could tell us why Mongols should have their own style separate from the East Asian style, but as I hinted at above, there are production constaints to consider.)
     
  7. Saxo Grammaticus

    Saxo Grammaticus Chieftain

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    Personally, I love the change--very immersive. Thank you to the folks at Amplitude!
     
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  8. Zaarin

    Zaarin Diplomatic Attaché to Londo Mollari

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    While technically the Mongols are from North Asia, I think classifying them as East Asian for production purposes is perfectly reasonable. Much like the Germanic tribes were Romaphiles, the Mongols were Sinophiles and proactively imitated China even before they conquered it, and, of course, the Mongols became the Yuan dynasty of China. (Also, if one would like to make the argument that the Para-Mongolic Khitan are covered under the Mongol culture, then they were the Liao dynasty of China before becoming the Khitan Empire in Manchuria before being absorbed into the Koreanic-Khitan-Jurchen kingdom of Balhae.)
     
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  9. Boris Gudenuf

    Boris Gudenuf Deity

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    Also, and possibly more to the point, from at least the Han Dynasty (Classical Age) on there were always quite a few Northern Barbarians - Mongolians or Mongolian neighbors - in the Chinese realms, a consequence of conquering some of their territory (the Han) or hiring them as parts of the "Chinese" military (Han, Tang) or just settling them in Chinese territory - a considerable percentage of the Tang Dynasty nobility was in fact, ethnically non-Chinese and following a largely pastoral lifestyle, but based on having huge estates rather than actual mobile domicles.

    The line between Chinese/East Asian and 'Northeastern pastoral Barbarians' was always a little blurry . . .
     
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  10. The_J

    The_J Say No 2 Net Validations Super Moderator Supporter

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  11. 7daysofwar

    7daysofwar Warlord

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    The challenges are:
    Necropolis: As the Maya or the Aztecs, sacrifice over 30 population to complete a construction.
    Army of darkness: As a militarist culture, use the iron reserves abilty 4 times in the same era.
    Civil evolution: Enact 50 civics across multiple games.
     
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  12. The_J

    The_J Say No 2 Net Validations Super Moderator Supporter

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  13. Catoninetales_Amplitude

    Catoninetales_Amplitude Prince

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    Hey everyone,
    Just dropping by to let you know: Because of the technical difficulties with the event, we are extending it until December 21st. Around mid December, a patch will be released to fix the issues with progression tracking, and at that point anybody with any progress on the challenges will be given the rewards, as we cannot restore the lost progression data.

    Sorry for the inconveniences with this event.
     

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