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First Look: Sumeria

Discussion in 'Civ6 - General Discussions' started by Hutchy27, Sep 26, 2016.

  1. stealth_nsk

    stealth_nsk Warlord

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    A couple of points:

    1. War weariness still stands.

    2. Levying units still costs gold and have limited time. They not necessary pay off.

    3. Even without warmongering penalties, civilizations you have war with will not like you, you'll be unable to trade with them and you'll lose envoys with city-states you're at war with.

    But the idea to have war on the other side of the globe with levied units to pillage - it sounds interesting.
     
  2. Knut_Are_M

    Knut_Are_M Chieftain

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    Well the ziggurat does seem to bring intresting strategic choises to mind.
    if you start With rivers nearby you might want to rush a religion to get a religion With fertility rites, feed the world and gurdvara. That should give you the Food needed to work the ziggurat. The ziggurat will allow you to focus more on other Districts. Maybe holy sites and Commerce Districts With rivers will be great for the sumerian civ. War carts are really nice early on in the exspansion phase.
     
  3. True_Candyman

    True_Candyman Chieftain

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    Sumeria ventures north to the uncolonised artic circle in 1800AD. Barbarians are found, they fight, but Sumeria wins. In the wreckage of their camp a Sumerian soldier stumbles over a metal box making noises and showing pictures... On the screen it said simply, 'error 404, electricity not found...'

    And that is how Sumeria discovered the computer.
     
  4. stealth_nsk

    stealth_nsk Warlord

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    Goody huts don't provide techs, just eurekas. Consider them finding a tribes which counts using ones and zeroes :lol:
     
  5. JimmyBanks

    JimmyBanks Chieftain

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    I'm pretty sure I've seen goodie huts provide a tech, not just a Eureka. They may have been halfway through researching the tech they got the Eureka bonus for though, and I can't find the video where I saw it so maybe I'm just remembering it incorrectly.
     
  6. Hakan-i Cihan

    Hakan-i Cihan Chieftain

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    In civ 5 techs provided from ancient ruins could be from early eras only. I expect that similar restriction is applied here too. Maybe that eurekas and inspirations from more eras can be obtained, but preferably nothing after industrial era for eurekas. For inspirations something similar maybe, but I am undecided on that.
     
  7. Ikael

    Ikael Chieftain

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    While I am still disappointed to see that Sumeria is not getting almost any kind of historically fitting bonus outside of Zigurats, but I am warming up to Gigamesh's UA now that more dettails are known.

    Sharing XP and pillaging with your allies is still a minor, weak bonus mostly trown for... flavour?

    No warmonger penalties for joining wars with your allies could be indeed big on Single Player games, and it adds a really fun dynamics when dealing with him (you really want to be on his good side...)

    -50% discount for levyies on CS seems like a "meat and potatoes" type of bonus. Straightfoward, powerful, and it has nothing to do with Sumeria nor Gilgamesh, but oh well, it does add a much needede muscle to the whole "Gilgabro" theme (pun 101% intended).
     
  8. wildlumberjack

    wildlumberjack Chieftain

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    Isn't warmonger penalty connected with war weariness?
     
  9. stealth_nsk

    stealth_nsk Warlord

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    And War carts.

    Warmonger penalty is diplomatic penalty for declaring war and doing some actions during it (like conquering cities). War weariness is decrease in amenities (happiness) for staying at war. Those things aren't directly connected, but it's possible some things affect both (like, for example, Casus Belli may decrease both Warmonger penalty and War weariness), although that's pure speculation.
     
  10. Hakan-i Cihan

    Hakan-i Cihan Chieftain

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    There is afaik not any information that such connection is present in the game. It seems illogical too, because war weariness applies to your population, while warmonger penalty applies to diplomatic relations with other civs.
     
  11. Plus Ultra

    Plus Ultra Conquistador

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    Lots of good points here, but all things considered Sumeria is a very strong contender for the best Civ out there.

    -Build UU - Fast exploration (goody huts, envoys, natural wonders) and easy Barbarian camp clearing.
    -Clear all Barbarian camps, get an extra goody hut bonus (!!!!) besides gold, experience and extra envoys.
    -Build Ziggurats for early science + culture = bonuses for Both trees (!!).

    From that point forward, Snowball towards Domination, Science or Tourism victory and use your LUA to act as world police.

    We'll see people complaining Sumeria is too OP soon enough... I guarantee it.
     
  12. cazaderonus

    cazaderonus Actual Dad.

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    Sumeria seems to be the #1 snowballer in the game.

    War-cart bein available from the get go plus the many bonuses from barb camps and tribe villages might allow you to skip building scouts entirely in favor of some warcarts or an early monument. Might allow to explore and benefit while building a solid army or laying basic infrastructures.

    And obviously, the science (and culture) improvement on top of this makes this even better.
     
  13. Martinus

    Martinus Emperor

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    Yup, this is a pretty good strategy. For Domination, pick up an aggressive civ as your best friend - Cleopatra sounds ideal - not only she will love you for your big, ahem, army, you can also trade with her for extra food to maintain all those ziggurats.

    Have her DoW half the world and amass warmonger penalty, while you swoop in and pick their capital with no penalty at all. And as the last one, take hers.
     
  14. Captain Fargle

    Captain Fargle Chieftain

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    I agree the early war bonuses are very odd for Sumeria. You'd expect that more to go to the Akkadians or suchlike (Personally I was expecting some kind of bonus to Fresh Water) but it still looks like a very interesting Civ to play. A lot of careful strategy required, especially when your bonuses are all available right at the start of the game.

    Do you still want to build Scouts? Do you try to rush out a Builder as soon as you possibly can in order to get your Ziggurat up? But doing that delays making War Carts to raid the Camps for your other bonuses potentially leaving the other Civs to grab them out from under you.

    Sumeria represents a fascinating early game balancing act in order to exploit correctly and I'm very much looking forward to playing with them.
     
  15. Siptah

    Siptah Eternal Chieftain

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    And we are back to the 'this civ is OP' discussion. That's really great, we had it for half of the civs revealed (I remember Brazil, Japan, Germany, China, Rome, Norway, Spain and now Sumeria). This surely has a to be a great game!
     
  16. Gabriel Sergio

    Gabriel Sergio Chieftain

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    I think I see Saladin in this FL.
     
  17. cazaderonus

    cazaderonus Actual Dad.

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    i'd go warcart, builder, warcart, monument, builder\settler. Praying to get a few good bonuses on barb camps using it : scout, extra pop, some nice eurekas\inspiration. on top of regular goodie huts from the starting warrior, it might make for an amazing start
     
  18. muhtesem insan

    muhtesem insan Amateur Revolutionary

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    Am i the only one bothered that they call Sumeria. Isn't it supposed to be Sumer?
     
  19. Denkt

    Denkt Reader

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    He kind have to because his barbarian ability only last for as long as the barbarians and his unique unit is obsolete then classical era units enter the field.

    Ziggurat may be great but it may also become obsolete then you get the better feudalism farms and specialist can provide culture and science but at the same time better farms can support more ziggurats.

    Sumeria is basically a civ on decline, strong starter but without much lasting bonuses other then the strong start can give.
     
  20. thamis

    thamis King of Kish

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    Has anyone already pointed out that really the civilization should be called "Sumer"? The word "Sumeria" doesn't exist. It's either Sumer (country) or Sumerian (adjective) or the Sumerians (people).

    http://www.ancient.eu/sumer/

    PS: I see that muhtesem insan has already pointed it out...
     

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