Ryika
Lazy Wannabe Artista
- Joined
- Aug 30, 2013
- Messages
- 9,395
I had been defaulting to producing a Slinger as my first unit (aside from the scout of course), but recently I've played around with constructing a Warrior instead.
I have to say: I'm pleasantly surprised by how well this works out. 2 Warriors are very good at zoning out barbarians and fortifying on early improvements, while at the same time being more capable of removing barbarian camps (slingers become quite good at it in pairs though). The Warrior also doesn't cost any Maintenance, which is only a difference of 1 GPT, but still... it's 1 GPT very early in the game.
And most importantly perhaps, a Warrior can actually stand strong against those nasty Horseman-Barbarian "Armies", while Slingers just get eaten by them.
Shortly before I unlock Archery I can then add in 3 Slingers to create the "default" 2 Melee/3 Ranged Combo that can - with very few exceptions - basically defend against any assault at of that time.
I suggest giving it a try if you haven't already.
Any thoughts?
I have to say: I'm pleasantly surprised by how well this works out. 2 Warriors are very good at zoning out barbarians and fortifying on early improvements, while at the same time being more capable of removing barbarian camps (slingers become quite good at it in pairs though). The Warrior also doesn't cost any Maintenance, which is only a difference of 1 GPT, but still... it's 1 GPT very early in the game.
And most importantly perhaps, a Warrior can actually stand strong against those nasty Horseman-Barbarian "Armies", while Slingers just get eaten by them.
Shortly before I unlock Archery I can then add in 3 Slingers to create the "default" 2 Melee/3 Ranged Combo that can - with very few exceptions - basically defend against any assault at of that time.
I suggest giving it a try if you haven't already.
Any thoughts?