My first game on Immortal and things are happening at a pace that I might as well be playing on the lowest difficulty. Namely I'm surrounded by city states as Germany, almost all of which I've met first. My first ruin was an upgrade from my Warrior to a Spearman and the second one gave me Archery for free. Once I hit 200 gold, I bought an Archer so I could clear camps. I clear my first camp and get a free Brute (German UA). Another camp spawns next turn like 4 tiles away, which I clear two turns after the first, and get a free Archer. With this little platoon, I'm able to tribute EVERY city state I've met, allowing me to buy a Worker and I'm off to the races. Sounds great right? It is! But there's an unseen cost. It's not long at all before I hit the unit ceiling. Right when I'm trying to build Settlers and don't want to deal with ANY hit to production. I'm also opening with Honor, so I'm notified of new camps as they're spawning. So what do you do? Do you gift excess units away until you can settle your other cities and increase your unit cap? That's my first instinct. However, it's so early in the game that the rep I'd get is literally useless. Unless you consider that the quicker their rep is repaired, the sooner I can re-tribute them (nobody seems to be offering these guys protection). The problem/question is: If I gift a city state units, won't those literally be added to their army, making them harder to tribute again? I have two Scouts, one of which has upgraded to an Archer if this changes your answer at all.