[FIXED] 49-turn Golden Age?

Knayr

Chieftain
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I'm playing on normal speed, as Persia. My save file is a turn late, but just a moment ago I completed the Taj Mahal. With Persia, Golden Age length is extended by 50%, and I'm also in control of Chichen Itza, which adds another 50%. I was expecting a 20-or-so duration Golden Age, but when it popped up I was surprised to see it start at 49. I completed that turn, just to see if it would adjust down to a more reasonable level, but it only counted down by one turn.

Here's a save file.

Oh, and also an autosave that takes place a few turns before I popped a Great Engineer for the Taj.

Crazy.

--K
 

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I'm playing on normal speed, as Persia. My save file is a turn late, but just a moment ago I completed the Taj Mahal. With Persia, Golden Age length is extended by 50%, and I'm also in control of Chichen Itza, which adds another 50%. I was expecting a 20-or-so duration Golden Age, but when it popped up I was surprised to see it start at 49. I completed that turn, just to see if it would adjust down to a more reasonable level, but it only counted down by one turn.

Here's a save file.

Oh, and also an autosave that takes place a few turns before I popped a Great Engineer for the Taj.

Crazy.

--K

I think what is happening here is that the Golden Age bonuses are (incorrectly) applied twice to the Taj.

I was India with Chichen Itza and built the Taj Mahal. I got a 22 turn golden age (10 * 1.5 * 1.5). As Persia, you got a 49-turn golden age (10 * 1.5 * 1.5 * 1.5 * 1.5). 10, 15, 22, 33, 49.
 
:hmm: Certainly looks strange.

I noticed that the XML text for Chichen Itza references the Taj Mahal!

Code:
<Row>
            <Type>BUILDING_CHICHEN_ITZA</Type>
            <BuildingClass>BUILDINGCLASS_CHICHEN_ITZA</BuildingClass>
            <Cost>450</Cost>
            <PrereqTech>TECH_CIVIL_SERVICE</PrereqTech>
            <Help>TXT_KEY_WONDER_TAJ_MAHAL_HELP</Help>
            <Description>TXT_KEY_BUILDING_CHICHEN_ITZA</Description>
            <Civilopedia>TXT_KEY_WONDER_CHICHENITZA_DESC</Civilopedia>
            <Quote>TXT_KEY_WONDER_CHICHENITZA_QUOTE</Quote>
            <ArtDefineTag>CHICHEN ITZA</ArtDefineTag>
            <MaxStartEra>ERA_RENAISSANCE</MaxStartEra>
            <SpecialistType>SPECIALIST_ENGINEER</SpecialistType>
            <GreatPeopleRateChange>1</GreatPeopleRateChange>
            <NukeImmune>true</NukeImmune>
            <HurryCostModifier>-1</HurryCostModifier>
            <MinAreaSize>-1</MinAreaSize>
            <ConquestProb>100</ConquestProb>
            <GoldenAgeModifier>50</GoldenAgeModifier>
            <Culture>1</Culture>
            <DisplayPosition>4</DisplayPosition>
            <IconAtlas>BW_ATLAS_2</IconAtlas>
            <PortraitIndex>12</PortraitIndex>
            <WonderSplashImage>WonderConceptChichenItza.dds</WonderSplashImage>
            <WonderSplashAudio>AS2D_WONDER_SPEECH_CHICHEN_ITZA</WonderSplashAudio>
        </Row>
and the XML for Taj Mahal references teh Pyramids.

Code:
		<Row>
			<Type>BUILDING_TAJ_MAHAL</Type>
			<BuildingClass>BUILDINGCLASS_TAJ_MAHAL</BuildingClass>
			<Cost>600</Cost>
			<PrereqTech>TECH_PRINTING_PRESS</PrereqTech>
			<Help>TXT_KEY_WONDER_PYRAMIDS_HELP</Help>
			<Description>TXT_KEY_BUILDING_TAJ_MAHAL</Description>
			<Civilopedia>TXT_KEY_WONDER_TAJMAHAL_DESC</Civilopedia>
			<Quote>TXT_KEY_WONDER_TAJMAHAL_QUOTE</Quote>
			<ArtDefineTag>TAJ MAHAL</ArtDefineTag>
			<MaxStartEra>ERA_INDUSTRIAL</MaxStartEra>
			<SpecialistType>SPECIALIST_ARTIST</SpecialistType>
			<GreatPeopleRateChange>2</GreatPeopleRateChange>
			<NukeImmune>true</NukeImmune>
			<HurryCostModifier>-1</HurryCostModifier>
			<MinAreaSize>-1</MinAreaSize>
			<ConquestProb>100</ConquestProb>
			<GoldenAge>true</GoldenAge>
			<Culture>1</Culture>
			<DisplayPosition>2</DisplayPosition>
			<IconAtlas>BW_ATLAS_2</IconAtlas>
			<PortraitIndex>18</PortraitIndex>
			<WonderSplashImage>WonderConceptTajMahal.dds</WonderSplashImage>
			<WonderSplashAudio>AS2D_WONDER_SPEECH_TAJ_MAHAL</WonderSplashAudio>
		</Row>
..In game, the correct text is shown. Maybe these tags aren't used?

Nothing in the XML to reference Taj Mahal increasing the length of a GA.
 
The tags are used allright, if you look at the CIV5GameTextInfos_Jon.xml you see such lines:

Code:
<!-- If your name is not Jon Shafer, please don't add anything to this file. -->

<Row Tag="TXT_KEY_WONDER_TAJ_MAHAL_HELP">
            <Text>Length of [ICON_GOLDEN_AGE] Golden Ages increased by 50%</Text>
</Row>


<Row Tag="TXT_KEY_WONDER_PYRAMIDS_HELP">
	<Text>The empire enters a [ICON_GOLDEN_AGE] Golden Age.</Text>
</Row>
 
Actually, it's because the same aliens that created the Chichen Itza also helped with the Taj Mahal. Jon Shafer and the creators of Civ V are just acknowledging this. :mischief:
 
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