Margaret I of Denmark
Chieftain
- Joined
- Feb 7, 2021
- Messages
- 5
There has been a lot of talk about how cultist AI is broken and how the mode injects too much power. has anyone found any mods to "fix" this? I find it strange if this problem is as bad as the forum makes it out to be yet no modders fixed it. does it require DLL access? is the problem overexagerated? Have I just not looked hard enough?
In case any modders are looking for a new project I would suggest:
I am neither a game designer or modder, so what specific changes do the fine people of CivFanatics suggest? I added a poll about some general direction the mode could be taken to make it more like a staple in your load order.
In case any modders are looking for a new project I would suggest:
- Reducing tourism from the relics at the very least
- The cultist AI I dont know so maybe the unit need to be majorly revamped?
- Don't know what can be done about vampires? Maybe give them some sort of drawback or less strength?
- Order is very random and on the low end of the power spectrum. I guess other needs to be brought down to this level?
- Owls just seems very strong, even just looking at their extra slots. You cant give them half a slot, so im pretty much out of ideas on that one
I am neither a game designer or modder, so what specific changes do the fine people of CivFanatics suggest? I added a poll about some general direction the mode could be taken to make it more like a staple in your load order.