Victoria found a weird locking tile oddity.
https://forums.civfanatics.com/threads/terrain-switching-oddity.614205/#post-14725469
The citymanager doesn't take the yields of the wonder into account: set focus on gold/science and nothing changes.
Having no focus as default:
Depending in which order one locks the tiles the citymanager prefers the jungle tile over the hills tile.
Locking the gypsum doesn't change anything
Locking the iron first -> jungle prefered
Locking the gypsum secondly -> hill prefered
Locking the iron first -> jungle prefered
Locking the spices secondly -> hills prefered
https://forums.civfanatics.com/atta...9/?temp_hash=d83d0fa54828119bf136a98fba173cd4
Somehow the savegame wouldn't attach. At least it didn't show in the preview. I am sorry.
https://forums.civfanatics.com/threads/terrain-switching-oddity.614205/#post-14725469
The citymanager doesn't take the yields of the wonder into account: set focus on gold/science and nothing changes.
Having no focus as default:
Depending in which order one locks the tiles the citymanager prefers the jungle tile over the hills tile.
Locking the gypsum doesn't change anything
Locking the iron first -> jungle prefered
Locking the gypsum secondly -> hill prefered
Locking the iron first -> jungle prefered
Locking the spices secondly -> hills prefered
https://forums.civfanatics.com/atta...9/?temp_hash=d83d0fa54828119bf136a98fba173cd4
Somehow the savegame wouldn't attach. At least it didn't show in the preview. I am sorry.