floodplain and peak valley

Viltor

Chieftain
Joined
May 23, 2010
Messages
24
I found valley with lots of flood plains surrounded by peaks from north and desert coast from east. There's only 1 hill and no resources, almost all tiles are connected with river and give commerce.


Red city could be watermilled and be production-commerce.
Yellow city could be draft city.
I should scout south before deciding about green city, but spot looks good for late production city.
 
sending a worker and a settler into that much non-fog/spawn busted area with a single warrior as escort is just begging for trouble
 
Use more overlap.

qft, you could at least (!) move green city one top. on a higher difficulty i'd even consider moving red NW, green 3N and squeeze another city on the current green spot. in the current situation you would lose 2 FPs, 2 greenland for _NO_ reason. you should really be aware of using ALL green tiles and all of your hills as long as you can feed them, if you can't food>hills ofc.

you'll have maximum sized cities somewhat around 1000 AD if you really abuse monarchy and have alot of health bonuses, so that's a LONG way to go. before that, if you lack land you have to squeeze in as many cities as you can. in most situations the limiting factor is food, but in this case you really have enough food to feed alot of cities - take advantage of that. remember: it's about working the tiles as soon as possible! more cities can work more tiles more quickly than less cities.

i'd settle at least 5 cities in that screenshot tbh, maybe only 4 if pressed by a neighbour or so but 5 would be reasonable
 
I would fit 3 cities in here with overlap. Try to pull that corn in from the west.

Note that you are losing a floodplain in the center. A 3rd city in between will ensure you can work all the cottages.
 


I added Blue production city, Pink coastal city(maybe there's some resource in unexplored tiles) and Black commerce city. Only spot that is left uncovered is FP in middle, black and yellow city can get it but it's not worth overlapping and getting +2 sickness for +1 food.
 
I think it is

The yellow city should got 1 south to grab corn and reduce the amount of crap. These cities will have overlap but will pay for themselves with all the cottages - which you can work more of with the overlap to keep them growing. Black city 1 west of horses.

hopefully pink city has some seafood.

post a start save if you have it.
 
What mapscript is this?
 
I would fit 3 cities in here with overlap. Try to pull that corn in from the west.

Note that you are losing a floodplain in the center. A 3rd city in between will ensure you can work all the cottages.

Once you mentioned that corn, i looked what i can do with it. And found good location for production city western.
Now i moved black city and yellow cities.
 
Yeah, that looks better. It was hard to tell without seeing more of the map in relation to this location. this looks like cottage heaven.

what difficulty is this? mapscript? leader? do you have a start save
 
Yeah, that looks better. It was hard to tell without seeing more of the map in relation to this location. this looks like cottage heaven.

what difficulty is this? mapscript? leader? do you have a start save

Noble, Quin Shi Huang. I changed deserts to 25% of landmass, everything other is vanilla.
Last save i have is 1240 BC.
 
Here's better view around FP valley. I guess this will be small tight packed empire.
 
So many floodplains, with health resources and a happiness resource to grow on the cottages. with the exception of all those plains why can't I get land like that.
 
Those floodplains is gonna be the hub of overwhelming numbers of pop, commerce and an awful amount of illness.

I'm jealous. =/
 
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