I simply can't be bothered to conclude half my games. It's the same story every time: there's a few capitals that my Great War era army needs to swim to get to, and after three turns of clicking on a first wave unit, manually moving it to where I told it to go last turn, the camera moves to a final wave unit whose path is blocked by a penultimate wave unit which has not yet moved to where I told it to go last turn, repeat ad nauseum. I'm not using hyperbole when I say this process is mind-numbingly boring to me and simply not worth the effort to conclude a game that's basically won already. I can see how embarkation is a simpler system than standalone transport ships, but the lack of rally points turns this system into a monster. At least with Civ IV's shift-click bug, it can be worked around. Not here. Every turn is a Rubik's Cube. My housemate has been introducing me to CiV and whilst I've enjoyed Culture games and Science seems fun, Conquest is extremely frustrating and boring. A tense defensive war or raid is fun - the endgame bottlenecking juggernaut is a dealbreaker. I hope a rally point system is patched, because I just can't justify the price tag of all the content to play BnW when it feels so unfinished. It's a shame, as there's a lot about the game I'm enjoying.