Food bug?

ThrainII

Chieftain
Joined
Oct 8, 2015
Messages
7
Hi,

while playing C2C, I encountered something weird: Some tiles on the map have an insane food production in the range of 49-53/tile. Even a desert tile gave 49 food. However, there is a pattern of tiles being abnormal (x) and those being 'okay' (o)

o o o o o
o x x x o
o x o x o
o x x x o
o o o o o

with x being tiles with abnormal food production. I checked some of my previous games and found areas with food production being messed up as well. At least that explained how the KI could manage to get a city with 54 population before the classical era...

Does anyone know how to fix food production on certain tiles using world builder? I couldn't solve the problem so far.

Thanks.
 
It's an after effect so probably won't matter what terrain you use for that tile BUT changing the terrain off what it is then back to its original MIGHT work.

I dunno... it's a fixed issue with the current assets.
 
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