Nor'easter
Emperor
- Joined
- Feb 25, 2007
- Messages
- 1,933
I originally mentioned this in the City Sprawl thread started by Xienwolf (http://forums.civfanatics.com/showthread.php?t=295795), and it generated some responses. I didn't want to hijack that thread, so I'm starting a new one on this.
As Gekko pointed out in that thread, and I'm sure others have commented on before, it's never made sense in base Civ that cities have access only to the food in their immediate surroundings. We all know that in the real world, going way back, food has been traded.
How could this be represented this in FfH?
Basically, you'd need to simulate food preservation, with the attendant ability to transport food over long distances -- in base Civ, this would probably be based on having researched a tech like refrigeration (I think it is).
In FfH I can think of a couple of things:
1) Historically, before the advent of refrigeration, spices like cloves were used to preserve food, and explorers sought out sources of such spices. Among the resources available in FfH, incense probably comes closest. So a civ with access to incense could have additional food from trade routes. Maybe +1 food per trade route or, if that's too powerful, +.5.
2) We don't have refrigeration in FfH, but we have the next best thing, Ice Mana, which would allow freezing food for transporting over distances, analogous to refrigeration. Access to ice mana could therefore also allow additional food from trade routes. This would benefit only the Illians and whoever controls the Letum Frigus, so it could be unbalanced, I'm not sure. Would be a nice bonus for the Illians, though, and would make the Letum Frigus quite valuable.
Just some thoughts. As I said, I didn't want to hijack the City Sprawl thread.
As Gekko pointed out in that thread, and I'm sure others have commented on before, it's never made sense in base Civ that cities have access only to the food in their immediate surroundings. We all know that in the real world, going way back, food has been traded.
How could this be represented this in FfH?
Basically, you'd need to simulate food preservation, with the attendant ability to transport food over long distances -- in base Civ, this would probably be based on having researched a tech like refrigeration (I think it is).
In FfH I can think of a couple of things:
1) Historically, before the advent of refrigeration, spices like cloves were used to preserve food, and explorers sought out sources of such spices. Among the resources available in FfH, incense probably comes closest. So a civ with access to incense could have additional food from trade routes. Maybe +1 food per trade route or, if that's too powerful, +.5.
2) We don't have refrigeration in FfH, but we have the next best thing, Ice Mana, which would allow freezing food for transporting over distances, analogous to refrigeration. Access to ice mana could therefore also allow additional food from trade routes. This would benefit only the Illians and whoever controls the Letum Frigus, so it could be unbalanced, I'm not sure. Would be a nice bonus for the Illians, though, and would make the Letum Frigus quite valuable.
Just some thoughts. As I said, I didn't want to hijack the City Sprawl thread.