Hi, those graphics are mine. As nobody showed any interest in that one, I skipped it and made a Star Control 2 scenario instead.
OMG!! Now that is lucky!!! I didn't think I'd ever find you! I even messaged every single person on this site with Metropolis in their username but you weren't one of them as I didn't find you due to the space haha! In the end you found me instead woot!
Thank you kindly for your reply! I run a
Starflight Fans facebook group which is full of Star Control fans so I'll have to let them know about your other scenario.
That's a real shame that you didn't finish your HoMM2 scenario. Also that you were ignored over at Civforum.de . I suspect if you'd posted about it here or at some of the HoMM forums you would have got more interest. Tom's HoMM3 Civ 3 scenario has been hugely popular here.
I'm currently working on a few graphics conversion packs and scenarios for Civ 2 and was seriously considering a HoMM one so your screenshot got me very excited haha. It look better than what I probably would have come up with.
Got a few questions for ya if possible:
1. I was puzzled at first as to why you turned off the tile dithering but then I realised it was to stop weird graphical glitches around the custom hills right? The dithering is causing me grief with some tiles in a C&C graphics pack im doing right now but I don't want to turn it off as then everything else looks crap haha.
2. What were your plans for the scenario? eg story and how cities worked etc
3. How did you plan to work Hero units into it? Were they just another unit? or some sort of super civ ruler unit that would kill their civ if they died?
4. Do you still have the assets? Presumably to make this cool shot you had a nice terrain1 & 2 file and maybe a units & cities file too. Even if you don't release a scenario it looks like you've done more than enough for a graphics pack release.