Infested-Jerk
Chieftain
I've done a topic like this before, but this time, I'm going to include details from my game, of civ three, gold edition.
My game Specifics:
Dificulty: Cheiftan
Race: Persia
I chose persia because of the Imortals which are great in teh ancient era, and the fact that if I can get The great library, I should get an Golden Age. (It's happened often to me, so we'll see.)
Rivals: Babylon and Aztecs
World Specifics:
Size:Tiny
Barbarians: Sedentary
Continents with 70% water coverage
Wet, Temperate, and an age of 4 billion years.
Allowed Victories:
Conquest
Cultural
Space race
Domination
Accelerated Production is on, Civ Specific Abileties is on, and cultural conversions is on.
Okay, I'll begin my game.
Some of my tips for beginning:
Get iron pronto
Expand like mad.
Currency, and Rupublic are crucial techs to my style of play.
To state my plan for ancient/medieval era:
Expand to extent of my land.
Get democracy as my government type.
Get a booming economy so I can bribe comps easily, and so I can later rush airports/harbors in cities if I go to war.
Become technology leader.
So let me play a couple of turns and repot what I'm doing:
(A request, how in the world do you take screenshots of Civ3?)
I've started right next to a small pond, perfect, this will allow for a nuclear plant later if I want. (And a above size six city, so that it'll be a great defensive place.) So i'll settle.
So for my first couple of turns I did:
Settled
Started work on Barracks. (I'll explain why)
Started research on Iron WOrking
I built a barracks to give my city time to expand to level 2-3, so I can get a settler or warrior.
Settler for a new city, warrior to explore.
Okay, next couple of turns:
Built worker for exploration
Contacted my govener for my capital so I could set some things straight.
I would highly suggest using the govener to manage citisen moods it really reduces the small details of every city.
Okay, I've got a settler, and I've moved it northeast towards a bunch of mountains:
More chances of Iron
Shields, this will probably be a good production, but low population city.
Woa, setback, aztec started northeast of my capital, the new city is a small way aways. But this means Iron is gonna be REALLY important, especialy If I decide he has to die.
Aztecs contacted me, offered ceramonial buriel for Iron working, I put masonry for ceramonial, because they don't need iron.
My new city paid off, iron is one square away form the border.\
Okay as I finish:
I now have four cities, two to the northeast of my cpital near aztec's capital, and one to teh south east.
iron and horses are both right outside my teritory.
I just got alphabet from a goodyhut, and I'm doing well. (Wealthiest nation in teh world!!!)
Well, I'll add more later
My game Specifics:
Dificulty: Cheiftan
Race: Persia
I chose persia because of the Imortals which are great in teh ancient era, and the fact that if I can get The great library, I should get an Golden Age. (It's happened often to me, so we'll see.)
Rivals: Babylon and Aztecs
World Specifics:
Size:Tiny
Barbarians: Sedentary
Continents with 70% water coverage
Wet, Temperate, and an age of 4 billion years.
Allowed Victories:
Conquest
Cultural
Space race
Domination
Accelerated Production is on, Civ Specific Abileties is on, and cultural conversions is on.
Okay, I'll begin my game.
Some of my tips for beginning:
Get iron pronto
Expand like mad.
Currency, and Rupublic are crucial techs to my style of play.
To state my plan for ancient/medieval era:
Expand to extent of my land.
Get democracy as my government type.
Get a booming economy so I can bribe comps easily, and so I can later rush airports/harbors in cities if I go to war.
Become technology leader.
So let me play a couple of turns and repot what I'm doing:
(A request, how in the world do you take screenshots of Civ3?)
I've started right next to a small pond, perfect, this will allow for a nuclear plant later if I want. (And a above size six city, so that it'll be a great defensive place.) So i'll settle.
So for my first couple of turns I did:
Settled
Started work on Barracks. (I'll explain why)
Started research on Iron WOrking
I built a barracks to give my city time to expand to level 2-3, so I can get a settler or warrior.
Settler for a new city, warrior to explore.
Okay, next couple of turns:
Built worker for exploration
Contacted my govener for my capital so I could set some things straight.
I would highly suggest using the govener to manage citisen moods it really reduces the small details of every city.
Okay, I've got a settler, and I've moved it northeast towards a bunch of mountains:
More chances of Iron
Shields, this will probably be a good production, but low population city.
Woa, setback, aztec started northeast of my capital, the new city is a small way aways. But this means Iron is gonna be REALLY important, especialy If I decide he has to die.
Aztecs contacted me, offered ceramonial buriel for Iron working, I put masonry for ceramonial, because they don't need iron.
My new city paid off, iron is one square away form the border.\
Okay as I finish:
I now have four cities, two to the northeast of my cpital near aztec's capital, and one to teh south east.
iron and horses are both right outside my teritory.
I just got alphabet from a goodyhut, and I'm doing well. (Wealthiest nation in teh world!!!)
Well, I'll add more later