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- Mar 26, 2007
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BtS 3.19 Ancient Era turns to Chop a Forest at different game Speeds:
Notice that a Forest Chop at both Quick and Normal speed takes the same number of Worker turns (3).
Worker action lengths (in # turns) at Quick speed are defined by the Game to be 0.67 times the no. of turns taken at Normal speed.
From others more familiar with the relevant XML code, I understand that the calculation of the number of Ancient Era Worker turns to complete a Forest Chop in a Quick game is:
No. of Quick turns to Chop a Forest = 0.67 * No. of Normal turns to Chop a Forest = 0.67 * 300 /100 = 201 / 100 = 2.01 = 3 (rounded up).
The above calculation is incorrect due to the incorrect 0.67 coefficient. The correct coefficient is 0.66, since 0.66 = 330/500 = # Quick turns per Game/# Normal turns per Game. Using the correct coefficient of 0.66 rather than 0.67, the bug in the above Forest Chop turn calcution is fixed as follows:
No. of Quick turns to Chop a Forest = 0.66 * No. of Normal turns to Chop a Forest = 0.66 * 300 /100 = 198 / 100 = 1.98 = 2 (rounded up).
BtS 3.19 Ancient Era turns to Chop a Forest at different game Speeds (with a 0.66 Quick/Normal turn ratio):
I do not know whether this bug exists in previous BtS versions like 3.13 or 3.17, since I no longer have these versions. This bug may also exist in Civ4 and Warlords.
Sun Tzu Wu
- 3 Quick
- 3 Normal
- 5 Epic
- 9 Marathon
Notice that a Forest Chop at both Quick and Normal speed takes the same number of Worker turns (3).
Worker action lengths (in # turns) at Quick speed are defined by the Game to be 0.67 times the no. of turns taken at Normal speed.
From others more familiar with the relevant XML code, I understand that the calculation of the number of Ancient Era Worker turns to complete a Forest Chop in a Quick game is:
No. of Quick turns to Chop a Forest = 0.67 * No. of Normal turns to Chop a Forest = 0.67 * 300 /100 = 201 / 100 = 2.01 = 3 (rounded up).
The above calculation is incorrect due to the incorrect 0.67 coefficient. The correct coefficient is 0.66, since 0.66 = 330/500 = # Quick turns per Game/# Normal turns per Game. Using the correct coefficient of 0.66 rather than 0.67, the bug in the above Forest Chop turn calcution is fixed as follows:
No. of Quick turns to Chop a Forest = 0.66 * No. of Normal turns to Chop a Forest = 0.66 * 300 /100 = 198 / 100 = 1.98 = 2 (rounded up).
BtS 3.19 Ancient Era turns to Chop a Forest at different game Speeds (with a 0.66 Quick/Normal turn ratio):
- 2 Quick
- 3 Normal
- 5 Epic
- 9 Marathon
I do not know whether this bug exists in previous BtS versions like 3.13 or 3.17, since I no longer have these versions. This bug may also exist in Civ4 and Warlords.
Sun Tzu Wu