I say we DO reduce the ancient forest base defense to 25%, and then have a free, permanent promotion available in a city with FOL, active for as long as that unit's Civ follows the FOL state religion.
I would think that the extra defense should only be given to followers of FOL, and since its a permanent promo given to units that enter the city ... well, the AI should have no problem with most of their army with effective promo, as well as no need for micromanagement. Honestly I think this is a better Idea than torturing the poor woodsman promo, or even overpowering the alphars instead of the FOL.
Same argument as giving water bonuses to all OO, not just lanun. I would think those following the God of nature, or water, should have better bonuses than their "pet" civ, if said civ decided to follow a different religious path.
Either way, IMO the ancient forest defense should definitely go down. Its part of the reason playing the elves was annoying for me/ requiring lots of border patrols.
I would think that the extra defense should only be given to followers of FOL, and since its a permanent promo given to units that enter the city ... well, the AI should have no problem with most of their army with effective promo, as well as no need for micromanagement. Honestly I think this is a better Idea than torturing the poor woodsman promo, or even overpowering the alphars instead of the FOL.
Same argument as giving water bonuses to all OO, not just lanun. I would think those following the God of nature, or water, should have better bonuses than their "pet" civ, if said civ decided to follow a different religious path.
Either way, IMO the ancient forest defense should definitely go down. Its part of the reason playing the elves was annoying for me/ requiring lots of border patrols.