Ornen
King
- Joined
- Feb 25, 2006
- Messages
- 614
as much fuss has been made about the timeline ending in 1950, IMO the tech tree reveals an even bigger omission between the Exploration and Modern eras.
it's very strange to me that they're leaving this period out, and I sincerely hope they add to it in future expansions. the early modern period covers revolutions and reformations, which could make for very interesting crisis/inter-age gameplay. additionally there are a number of civs (such as the Ottomans) that don't fit very cleanly into an 'ages' system that leaves out such a key period.
- The Exploration tech tree ends with Gunpowder & Urban Planning, as well as one more tech (possibly a repeatable end-of-age tech). Gunpowder in this case unlocks a bombard.
- The Modern age tech tree begins with Academics, Steam Engine and Military Science, and then proceeds to Electricity, Urbanization, Combustion, and Industrialization. this row of techs unlocks landships, machine guns, and modern artillery.
it's very strange to me that they're leaving this period out, and I sincerely hope they add to it in future expansions. the early modern period covers revolutions and reformations, which could make for very interesting crisis/inter-age gameplay. additionally there are a number of civs (such as the Ottomans) that don't fit very cleanly into an 'ages' system that leaves out such a key period.