I typically don't bother trying for a religion unless I am specifically playing a civ that benefits more than usual from founding one. I just find that it takes too much effort to found and spread that it's not worth it unless the civ's attributes call for it.
I'm now trying to get a game going as Spain, so of course I am trying to found a religion as it is central to their UA/UB. My problem is that Spain doesn't have any big bonuses that help me found in the first place and after 4 initial attempts I have failed to found a religion every time.
In two of the games I built shrines first in all of my cities (even before a pathfinder) to prioritize getting a pantheon and then a religion. I also got lucky enough in both games to settle next to Mt. Sinai/Mt. Fuji in one of my early cities for a boost to my early culture/faith. One of the games gave me a particularly good pantheon in "God of the Stars and Sky" (1 culture, 1 faith, 2 production for tundra tiles with improved resources) and I counted a total of 10 improved tundra resources being worked by my initial 4 cities (as well as Mt Fuji, so 14 faith/turn just from worked tiles). I think I had something like 24 faith/turn and about 10 turns left to spawn my GP when the last religion was founded leaving me without one of my own.
Two of the times I researched pottery first while building a shrine first in my capital and then immediately started building Stonehenge when pottery finished. I focused production (even to the detriment of not growing in population in order to get Stonehenge as fast as possible) and in both games I was beaten to Stonehenge by another civ with 1-3 turns left to complete it myself. I abandoned those games once I lost Stonehenge, assuming I would not be able to found a religion and might not recover well from going all in on it and missing it.
I'm surprised that it's so difficult to found a religion even when making it my top early game priority. I used to play on Immortal difficulty a long time ago and I seem to remember being able to consistently found a religion if I tried for one at all, but now it seems much more difficult. Is there something I could be missing? Maybe I got incredibly unlucky with who the other civs were in my game (got Celts/India/Ethiopia/etc every game and just didn't realize it?).
Do you guys find that it is possible to ever build Stonehenge on Emperor difficulty or above? Is it possible to consistently found a religion if you make it your top priority with a civ like Spain that doesn't have significant bonuses to doing so?
I'm taking Progress as my initial policy, as I plan to play a very wide religious game with Spain but maybe Progress is not suited for founding a religion (I would think wide play and religion synergize well...). Or maybe the key to found a religion with Spain is to city spam early on and use the bonus faith from new cities to get your religion? I think it's something like 40 faith in the ancient era when settling a city- is that the way to go? I would think spamming settled cities early on could be troublesome though- it gets the attention of nearby aggressive civs since your cities are likely not defended well and they dislike you claiming so much land. It also might not be possible depending on how crowded your initial starting area is.
I'm now trying to get a game going as Spain, so of course I am trying to found a religion as it is central to their UA/UB. My problem is that Spain doesn't have any big bonuses that help me found in the first place and after 4 initial attempts I have failed to found a religion every time.
In two of the games I built shrines first in all of my cities (even before a pathfinder) to prioritize getting a pantheon and then a religion. I also got lucky enough in both games to settle next to Mt. Sinai/Mt. Fuji in one of my early cities for a boost to my early culture/faith. One of the games gave me a particularly good pantheon in "God of the Stars and Sky" (1 culture, 1 faith, 2 production for tundra tiles with improved resources) and I counted a total of 10 improved tundra resources being worked by my initial 4 cities (as well as Mt Fuji, so 14 faith/turn just from worked tiles). I think I had something like 24 faith/turn and about 10 turns left to spawn my GP when the last religion was founded leaving me without one of my own.
Two of the times I researched pottery first while building a shrine first in my capital and then immediately started building Stonehenge when pottery finished. I focused production (even to the detriment of not growing in population in order to get Stonehenge as fast as possible) and in both games I was beaten to Stonehenge by another civ with 1-3 turns left to complete it myself. I abandoned those games once I lost Stonehenge, assuming I would not be able to found a religion and might not recover well from going all in on it and missing it.
I'm surprised that it's so difficult to found a religion even when making it my top early game priority. I used to play on Immortal difficulty a long time ago and I seem to remember being able to consistently found a religion if I tried for one at all, but now it seems much more difficult. Is there something I could be missing? Maybe I got incredibly unlucky with who the other civs were in my game (got Celts/India/Ethiopia/etc every game and just didn't realize it?).
Do you guys find that it is possible to ever build Stonehenge on Emperor difficulty or above? Is it possible to consistently found a religion if you make it your top priority with a civ like Spain that doesn't have significant bonuses to doing so?
I'm taking Progress as my initial policy, as I plan to play a very wide religious game with Spain but maybe Progress is not suited for founding a religion (I would think wide play and religion synergize well...). Or maybe the key to found a religion with Spain is to city spam early on and use the bonus faith from new cities to get your religion? I think it's something like 40 faith in the ancient era when settling a city- is that the way to go? I would think spamming settled cities early on could be troublesome though- it gets the attention of nearby aggressive civs since your cities are likely not defended well and they dislike you claiming so much land. It also might not be possible depending on how crowded your initial starting area is.