Four barb archers in 3000 BC?!?

rmunn

Chieftain
Joined
Aug 7, 2009
Messages
59
I've gotten rather good at Noble difficulty, so I decided to jump right up to Monarch. Started a game as Lincoln. Three clams and a sheep in my capital's BFC, looks like a fair start, I figure I'll try running specialists to make full use of Philosophical.

About 20-30 turns in (I think), I see a Korean scout arrive from my west, and think nothing of it. Then maybe 5-10 turns later, I see a stack of FOUR barbarian archers marching from the west, straight towards my capital! My lone warrior quickly gets wiped out, and I lose the game -- my fastest Civ game ever.

My question is, how could four barb archers be showing up, in a single stack, before 3000 BC? The only thing I can figure is that the Korean scout was not scouting alone, but that Korea had a warrior out as well. That warrior popped a hut, got "the villagers are hostile!" which spawned four archers around him. After wiping him out, the archers then marched straight for the nearest city, which happened to be my capital.

Does that seem plausible? Or is Monarch just that much harder than Noble, and I'll have to step up my barbarian defenses by a lot?
 
Huts never pop archers.

You got served by the random Vedic Aryan event. Congrats. If you reload the game and go through the event log you'll see something about them "...wishing to plunder the riches of yada yada". Is just as likely to happen on Noble as Monarch.

PS: Sounds like a decent start otherwise. Just reload the 4000BC save and hope the even doesn't happen again. :)
 
PS: Sounds like a decent start otherwise. Just reload the 4000BC save and hope the even doesn't happen again. :)

I did, it didn't, and I've discovered that I'm sitting on a natural "neck" of land on my continent, cutting Korea off from fully half the continent, which is mine to explore & settle at my leisure -- everyone else is on (an)other continent(s). Should be a pretty good game...
 
I like this event - keeps me on my toes; however, they moved really weird in my last game. They appeared near my city but then moved away towards another Civ - only to return 10-20 turns later.
 
The barabarians have assigned cities to attack, and then when completed move to another civ, it doesn't seem they attack the closest enemy. I've had 4 archers destroy one civ, march through my civ and attack and destroy another civ, before 2000 BC!
 
I swear to Jesus Christ on a pogo stick, we should just sticky Vedic Archers and be done with it. :lol:
 
Hey hey! Another person on the forums got a "screw you" event!

Custom game ----> events off. Or disable the ones that are imbalanced, but that's like 1/3 of them so it's easier just to do away with them.
 
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